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Träfflista för sökning "WFRF:(Svensson Fors David) srt2:(2006)"

Search: WFRF:(Svensson Fors David) > (2006)

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1.
  • Grönvall, Erik, et al. (author)
  • Designing game logics for dynamic Active Surfaces
  • 2006
  • Conference paper (peer-reviewed)abstract
    • This paper describes the development of a modular system of interactive tiles to support therapists’ in performing therapeutic activities together with impaired children in a swimming pool. Active Surfaces support mobile interactions and dynamic configuration of assemblies of tiles. Each tile represents an interactive unit, able to communicate with other tiles and to exchange data. The tiles can be assembled on a physical and logical service level to support activities of different complexity. This creates technical challenges where assemblies are re-created over time between devices with limited input and output capabilities. Furthermore, Active Surfaces challenge the concept of understandability and how users can make sense of assembled systems with no or limited output capabilities.
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2.
  • Svensson Fors, David (author)
  • Support for Ad-Hoc applications in ubiquitous computing
  • 2006
  • Licentiate thesis (other academic/artistic)abstract
    • This thesis presents work within the area of ubiquitous computing, an area based on a vision of computers blending into the background. The work has been done within the EU project PalCom that introduces palpable computing. Palpable computing puts a new perspective on ubiquitous computing, by focusing on human understandability. The thesis goals are to allow for ad-hoc combinations of services and nonpreplanned interaction in ubiquitous computing networks. This is not possible with traditional technologies for network services, which are based on standardization of service interfaces at the domain level. In contrast to those, our approach is based on standardization at a generic level, and on self-describing services. We propose techniques for ad-hoc applications that allow users to inspect and combine services, and to specify their cooperation in assemblies. A key point is that the assembly is external to the services. That makes it possible to adapt to changes in one service, without rewriting the other coordinated services. A framework has been implemented for building services that can be combined into ad-hoc applications, and example scenarios have been tested on top of the framework. A browser tool has been built for discovering services, for interacting with them, and for combining them. Finally, discovery and communication protocols for palpable computing have been developed, that support ad-hoc applications.
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3.
  • Vonge Corry, Aino, et al. (author)
  • Traveling Architects – A New Way of Herding Cats
  • 2006
  • In: Lecture Notes in Computer Science. - Berlin, Heidelberg : Springer Berlin Heidelberg. - 0302-9743 .- 1611-3349. - 9783540488194 ; 4214/2006, s. 111-126
  • Conference paper (peer-reviewed)abstract
    • Making software developers work towards a common goal may be likened to herding cats. If we further spread developers around the globe, we run increased risks of being unable to design and impose coherent software architectures on projects, potentially leading to lower quality of the resulting systems. Based on our experiences in a large, distributed research and development project, PalCom, we propose that employing techniques from active user involvement in general (and from participatory design in particular) may help in designing and sharing quality software architectures. In particular, we present the Traveling Architects technique in which a group of architects visit development locations in order to engage developers and end users in software architecture work. We argue that using techniques such as these may potentially lead to higher quality of software architectures in particular for systems developed in a distributed setting.
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  • Result 1-3 of 3

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