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Search: WFRF:(Thiborg Jesper) > (2010)

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1.
  • Jonasson, Kalle, 1976-, et al. (author)
  • Electronic sport and its impact on future sport
  • 2010
  • In: Sport in Society. - Abingdon : Informa UK Limited. - 1743-0437 .- 1743-0445. ; 13:2, s. 287-299
  • Journal article (peer-reviewed)abstract
    • According to public health and media discourses, the mere mentioning of computer gaming (E-sport) as a form of sports might be considered subversive. As a matter of fact, the two practices are considered to be oppositional. Sports are often regarded as virtuous, whereas computer gaming is looked upon as a vice. In this light, the basic aim of this essay is to discuss and analyse the ‘sporting qualities’ of competitive computer gaming in relation to the definition of sport. The reasoning will also forecast the future of competitive computer gaming. How might this new form of ‘sport’ develop and what impact will it have on future sports in general? We answer the question by presenting three possible scenarios. Might it even be that we are standing on the threshold of a new phase in the evolution of sports?
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2.
  • Thiborg, Jesper, et al. (author)
  • Law and morality in counterstrike
  • 2010
  • In: Entertainment and Sports Law Journal. - : University of Westminster Press. - 1748-944X. ; 8:2, s. 1-13
  • Journal article (peer-reviewed)abstract
    • This article uses David Fraser’s work on law and cricket as a departure point. His analysis of the relationship between law, popular culture and everyday life is inspiring and contributes to a socio-legal understanding of law and morality as well as society and its cultural development in general. Cricket, no doubt, is closely connected with the British Empire, with parliamentarianism, modernity, cultural identity, heritage, fair play and the sportsmanship of 19th-century ideals and virtues; but it is also closely associated with rule violations, commercialization and commodification, as is modern sport in general. The focus of this article, which departs from Fraser’s approach, will be on a computer game; that is, a game that, at least hypothetically, is related to globalization, networks, post-modernity, youth, lifestyles and moral pluralism.
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  • Result 1-2 of 2
Type of publication
journal article (2)
Type of content
peer-reviewed (2)
Author/Editor
Thiborg, Jesper (2)
Carlsson, Bo (1)
Jonasson, Kalle, 197 ... (1)
University
Örebro University (2)
Malmö University (2)
Halmstad University (1)
Linnaeus University (1)
Language
English (2)
Research subject (UKÄ/SCB)
Medical and Health Sciences (2)
Social Sciences (2)
Natural sciences (1)
Year

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