1. |
- Eklund, Caroline, et al.
(author)
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Development of the web application My Stress Control—Integrating theories and existing evidence
- 2018
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In: Cogent Psychology. - : Cogent OA. - 2331-1908. ; 5:1, s. 1-19
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Journal article (peer-reviewed)abstract
- Aim: To describe the systematic development of an evidence-based, tailored, interactive web application for self-management of work-related stress, and to test usability issues regarding how to proceed through the programme. Methods: Evidence from the fields of stress management, behaviour change and web-based interventions was the foundation for the theoretical framework and content. The next step was the development process of the web application and validation among experts and one possible end user. Last, a usability test with 14 possible end users was conducted. Results: The web-application, My Stress Control (MSC), was built on a solid theoretical framework. It consists of 12 modules including: introduction, psychoeducation, ambivalence, stress management strategies, lifestyle change, and maintenance. Self-monitoring, goal-setting, re-evaluating goals, feedback, and prompting formulation of intention to change are central techniques supporting behaviour change. The usability test revealed difficulties in understanding how to proceed through the programme. Conclusion: The development contributes to filling a gap in the literature regarding development of complex web-based interventions. MSC is dissimilar to existing programs in the field, considering the tailoring and multi-tracked opportunities. Although developed from the evidence in multiple fields, the web application would benefit from further development to support users in reaching the end module.
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2. |
- Eklund, Caroline, 1983-, et al.
(author)
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Evaluation of a Web-Based Stress Management Application : A Feasibility Study
- 2018
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In: Journal of Technology in Behavioral Science. - : Springer. - 2366-5963. ; 3:3, s. 150-160
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Journal article (peer-reviewed)abstract
- The aim of the current study was to investigate the feasibility of a Web-based program that promotes behavior change for stress-related problems in terms of the program’s acceptability, practicability, and any possible effects. In addition, the aim was also to study how appropriate and realistic the study’s process and resource management would be for conducting a randomized controlled trial. A convenience sample consisting of 14 individuals was recruited from a university in Sweden. The participants had access to the program for a duration of 9 weeks. Questionnaires were answered before accessing, during use of, and after completing the program. Both qualitative and quantitative data were collected and analyzed. The program was considered acceptable and practically feasible, though small adjustments have to be made. The program was considered time-consuming, extensive, and in need of some clarifications. Regarding process and resource management, the study participants required minimum support. It was difficult to identify the time point when to send out the process measures because the participants worked at their own pace. Also, one of the process measurements, the motivation to change, remained stable. With some adjustments to the instructions to the study participants and minor changes in the program, the intervention and study’s procedure were considered as feasible and can be carried out in a randomized controlled trial.
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3. |
- Eklund, Caroline, 1983-, et al.
(author)
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User experiences from a web-based, self-management programme : struggling with what I need when stress management is about me
- 2019
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In: European Journal of Physiotherapy. - : Taylor & Francis Group. - 2167-9169 .- 2167-9177. ; , s. 39-48
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Journal article (peer-reviewed)abstract
- Objectives: To explore users’ experiences of a tailored, interactive web application that supports behaviour change in stress management and to identify if and in that case what in the web-based programme that needed further development or adjustment to be feasible in a randomised controlled trial.Method: The design of this study was explorative with a qualitative approach. Nine individuals were recruited among the staff at a university. Semi-structured individual interviews were conducted and analysed using qualitative content analysis, after the participants had completed the web-based stress management programme.Results: One theme was identified, Struggling with what I need when stress management is about me, describing the paradox in having a programme that is perceived as supporting stress management while also being perceived as extensive and time consuming. The theme was divided in two categories: Defining the needs, where the users expressed what they needed from the programme and their everyday environment, to be able to use the programme, and It is about me, where the programme was described as helping the users understand their own stress.Conclusion: The participants expressed acceptance of using a web-based programme for stress related problems. The perceived extensiveness of the programme must be considered in further development.
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4. |
- Eriksson, Per Erik, et al.
(author)
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How gaze time on screen impacts the efficacy of visual instructions
- 2018
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In: Heliyon. - : Elsevier BV. - 2405-8440. ; 4:6
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Journal article (peer-reviewed)abstract
- This article explores whether GTS (gaze time on screen) can be useful as an engagement measure in the screen mediated learning context. Research that exemplifies ways of measuring engagement in the on-line education context usually does not address engagement metrics and engagement evaluation methods that are unique to the diverse contemporary instructional media landscape. Nevertheless, unambiguous construct definitions of engagement and standardized engagement evaluation methods are needed to leverage instructional media's efficacy. By analyzing the results from a mixed methods eye-tracking study of fifty-seven participants evaluating their visual and assembly performance levels in relation to three visual, procedural instructions that are versions of the same procedural instruction, we found that the mean GTS-values in each group were rather similar. However, the original GTS-values outputted from the ET-computer were not entirely correct and needed to be manually checked and cross validated. Thus, GTS appears not to be a reliable, universally applicable automatic engagement measure in screen-based instructional efforts. Still, we could establish that the overall performance of learners was somewhat negatively impacted by lower than mean GTS-scores, when checking the performance levels of the entire group (N = 57). When checking the stimuli groups individually (N = 17, 20, 20), the structural diagram group's assembly time durations were positively influenced by higher than mean GTS-scores.
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5. |
- Eriksson, Per Erik, et al.
(author)
-
Live-action Communication Design : A Technical How-To Video Case Study
- 2019
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In: Technical Communication Quarterly. - : Routledge. - 1057-2252 .- 1542-7625. ; 28:1, s. 69-91
-
Journal article (peer-reviewed)abstract
- This case study is based on a research through design project (RTD) that focuses on a technical communication video of the live-action format. It investigates the usability and design-implications of a live-action how-to video, by means of analyzing user-centered data such as YouTube analytics data, usability, and comprehension assessments. In the study, four key live-action video affordances are identified: verifiability, comparability, recordability, and visibility. The identification of these affordances when related to the users’ assessments resulted in several design implementations that would warrant sought-for communication efficacies. Findings show that some assumed efficacies appear to be mitigated by the complexity and the density of the video information. One implication of this is that the implementation of conventional video editing techniques and the addition of on-screen text that serve to make content briefer and more concise into instructional live-action videos requires the technical communicator’s careful consideration.
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6. |
- Eriksson, Per Erik
(author)
-
Videography as Design Nexus : Critical Inquires into the Affordances and Efficacies of Live-action Video Instructions
- 2018
-
Doctoral thesis (other academic/artistic)abstract
- This thesis is about live-action instructional videos (LAVs). By addressing design problems with respect to the how-to video genre, the thesis asks fundamental questions about mediated instructional communication efficacies and the factors that either obstruct or augment them. The analysis presented in this thesis is based on the notion that videography is a design nexus and key focal point of the connections that make live-action video instructional efforts possible. This Design Nexus is explored by defining and illuminating key ontological dimensions, medium specificities and the video users’ cognitive capacities. This is to acknowledge that the users of instructions in this thesis are center stage, both as biological and cultural beings.The methods used in this thesis and its associated papers are eye-tracking, video observations, questionnaires, self-reports, focus group interviews and YouTube analytics. Hence, both numerical data and non-numerical data are analyzed in this study.The results of the analyses indicate that pre-production planning is key in live-action video instructional endeavors, but not at the expense of the videographer’s status as designer. Moreover, the analyses show that users’ cognitive processing and visual decoding depend on the power of the live-action format to show actual human behavior and action. Other presented evidence seems to infer that LAV-instructions are a little less demanding if users apply a focused decoding style when interacting with them. Nevertheless, physiological engagement of this kind is likely not to fully compensate for users’ psychological engagement.This thesis contributes to a more comprehensive understanding of humans’ abilities to interpret the actions of others via medial means. By relating this to video medium-specific affordances, this thesis also furthers important efficacy distinctions and boundary conditions. This understanding is considered important for live-action video makers and designers of visual instructions as well as scholars who need to develop better methods to assess users’ behavioral engagement when they interact with digital instructional media.
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7. |
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8. |
- Göransson, Carina, 1967-, et al.
(author)
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Perspectives of health and self-care among older persons-To be implemented in an interactive information and communication technology-platform
- 2017
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In: Journal of Clinical Nursing. - Chichester : Wiley-Blackwell Publishing Inc.. - 0962-1067 .- 1365-2702. ; 26:23-24, s. 4745-4755
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Journal article (peer-reviewed)abstract
- AIM AND OBJECTIVES: To acquire knowledge regarding the contents to be implemented in an interactive information and communication technology-platform perceived to be relevant to health and self-care among older persons based on the literature, healthcare professionals and the older persons themselves.BACKGROUND: The growing ageing population places demands on the healthcare system to promote healthy ageing and to strengthen the older person's self-care ability. This requires innovative approaches to facilitate communication between the older person and healthcare professionals, and to increase the older person's participation in their care. An information and communication technology-platform could be used for this purpose, but the content needs to be relevant to both the older persons and the healthcare professionals.DESIGN: Descriptive qualitative design.METHODS: This study was based on three samplings: a scoping review of the literature (n = 20 articles), interviews with healthcare professionals (n = 5) and a secondary analysis of interviews with older persons (n = 8) and nursing assistants (n = 7). The data were analysed using qualitative content analysis.RESULTS: Four areas were identified to be of relevance to older persons' perceived health: frame of mind, having relationships and social activities, physical ability and concerns, and maintaining self-care. Self-care was described in the literature and by the healthcare professionals more than by the older persons.CONCLUSIONS: The results show a concordance in the data samplings that give a clear indication of the areas relevant to older persons' health and self-care that can be integrated in an interactive information and communication technology-platform for use in regular daily care assessments. Descriptions of self-care were limited indicating a possible gap in knowledge that requires further research.RELEVANCE TO CLINICAL PRACTICE: Areas relevant to older persons' health and self-care could be used for regular assessment to support and promote healthy ageing.
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9. |
- Andersson Schaeffer, Jennie, 1974-, et al.
(author)
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The emergence of socio-material assemblages in a university, company, and municipality collaboration
- 2018
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In: Proceedings of the European Conference on e-Learning, ECEL. - : Academic Conferences Limited. - 9781912764075 ; , s. 506-512
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Conference paper (peer-reviewed)abstract
- In this paper we report on an attempt to let students, companies, and organisations themselves discover the kinds of technologies that could be useful when co-producing knowledge in a Master’s-level course in innovation and design. Traditionally, and for various good reasons such as security and stability, universities have had certain online tools and systems for collaboration, while companies and municipalities have had others. These systems support internal communication within organisations but do not necessarily enhance communication with external contacts. This use of different systems creates barriers to the iterative, recurring, convenient, non-hierarchical, and open online collaboration needed in an innovative design process involving multiple stakeholders. During a ten-week Master’s-level course in innovation and design in 2016 and 2017 the 38 students divided into five project groups established contact with five companies and organisations and could choose their own online tools in dialogue with them. This paper presents the students’ and organisations’ emerging practices during the process based on observations and reflective evaluations conducted during and after the course. The results are discussed in light of how socio-material assemblages formed in this special setting and how the results might be used to improve the teaching of online literacy in design collaboration. The result indicates that for co-production of knowledge in innovation and design projects, three new social media literacies would be useful: meta communication, peak performance, and design awareness.
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10. |
- Aranda Muñoz, Alvaro, et al.
(author)
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Co-Designing with AI in Sight
- 2022
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In: Proceedings of the Design Society. - : Cambridge University Press (CUP). - 2732-527X. ; 2, s. 101-110, s. 101-110
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Journal article (peer-reviewed)abstract
- Artificial Intelligence offers a wide variety of capabilities that can potentially address people's needs and desires in their specific contexts. This pilot study presents a collaborative method using a deck of AI cards tested with 58 production, AI, and information science students, and experts from an accessible media agency. The results suggest that, with the support of the method and AI cards, participants can ideate and reach conceptual AI solutions. Such conceptualisations can contribute to a more inclusive integration of AI solutions in society.
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11. |
- Aranda Muñoz, Alvaro, et al.
(author)
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THE KARAKURI CARD DECK: CO-DESIGNING INDUSTRIAL IOT CONCEPTUAL SOLUTIONS
- 2020
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In: Proceedings of INTERNATIONAL DESIGN CONFERENCE – DESIGN 2020. - : Cambridge University Press (CUP). - 2633-7762. ; 1, s. 807-816
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Conference paper (peer-reviewed)abstract
- Novel IoT market solutions and research promise IoT modules that do not require programming or electrical setup, yet shop floor personnel need to face problem solving activities to create technical solutions. This paper introduces the Karakuri card deck and presents a case study composed of four workshop sessions in four manufacturing settings, where shop floor personnel tested the cards as a means of ideating and presenting conceptual IoT solutions in the form of diagrams. The results indicate the validity of the proposed conceptual solutions and suggest prototyping as a next step.
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12. |
- Aranda Muñoz, Alvaro, et al.
(author)
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TO SUPPORT IOT COLLABORATIVE EXPRESSIVENESS ON THE SHOP FLOOR
- 2021
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In: Proceedings of the Design Society. - : Cambridge University Press (CUP). - 2732-527X. ; 1, s. 3149-3158
-
Journal article (peer-reviewed)abstract
- The availability of new research for IoT support and the human-centric perspective of industry 4.0 opens a gap to support operators in unleashing their creativity so they can provide improvements opportunities with IoT technology. This paper presents a case-study carried out in four Swedish manufacturing companies, where four different workshops were facilitated to support operators in the conceptualization of manufacturing improvements with IoT technologies. The empirical material gathered during these workshops has been analyzed in five different reflective sessions and discussed in light of previous research from industry 4.0, operators, and IoT support. Results indicate that operators can collaboratively create conceptual IoT solutions and that expressiveness in communicating their ideas and needs using IoT technology is more relevant than technical aspects and details of their proposed IoT solutions. This technological expressiveness is identified as a necessary skill to be cultivated on the shop floor and can potentially contribute to making a more effective and socially sustainable industrial landscape in the future.
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13. |
- Axelsson, Karin, PhD, 1969-, et al.
(author)
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Improving Quality in Higher Education by using Living Lab Methods
- 2019
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In: The OpenLivingLab Days Conference 2019.. - Brussels, Belgium : enoll.org. - 9789082102796 ; , s. 394-406
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Conference paper (peer-reviewed)abstract
- This conceptual paper presents a Living Lab model of how university, society and organisation may strengthen the co-creation capacity on regional and international level to improve quality in higher education. Our conclusions are that successful co-creation between universities and society/organizations is built on mutual contribution, knowledge sharing as well as engagement from all involved. Here, living lab methods can help improve quality. Further, from a university perspective, a challenge is to keep the engagement in the project from all involved, and to assure an equal status between stakeholders. This calls for a skill in how to conduct project in co-creation with several partners. A skill that has to be taught to students as well as to teachers and researchers.
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14. |
- Chirumalla, Koteshwar, et al.
(author)
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GOING BLENDED IN INNOVATION AND DESIGN EDUCATION : BENEFITS, CHALLENGES, AND LESSONS LEARNED
- 2019
-
In: EDULEARN19. - : IATED-INT ASSOC TECHNOLOGY EDUCATION & DEVELOPMENT. - 9788409120314 ; , s. 6954-6963
-
Conference paper (peer-reviewed)abstract
- This paper describes the use of blended learning approaches in designing two courses in the two-years international master's program in innovation and design education. The paper discusses the benefits and challenges encountered during the implementation of the courses in a blended way. The guiding research questions for this study are: How can blended learning approaches be applied in innovation and design education? what are key benefits and challenges in designing and implementing blended courses in this education field? The paper is based on our three years' experiences in designing and implementing blended courses between 2016-2018. The Blackboard and Yammer micro-blog were used as the main course tools. Data was collected throughout the course periods between 2016-2018 from 55 students. The study observed following benefits with designing and implementing courses in a "blended" way: useful for learning different insights and perspectives, enables reflection and provide a good summary of face-to-face lectures, and fosters engagement and collaboration even outside the classroom. The identified challenges during the implementation of blended courses are students' limited engagement, errors due to technical, connectivity, and interfaces, new to the course management systems and blended courses, and difficulties to keep track and to follow-up over time. Moreover, the paper discussed six lessons learned in designing and implementing the blended courses in innovation and design education. The paper contributes to the blended learning research in soft-applied fields like innovation and design, where the blended studies are limited. In addition, the paper contributes to the discussion of using micro-blogs for designing blended courses in innovation and design education.
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15. |
-
Different perspectives in design thinking
- 2022
-
Editorial collection (other academic/artistic)abstract
- Globalization and digitalization are buzz words in contemporary society. They affect both our private and our professional lives. Society has become more diverse with easier access to information and to virtual platforms that gives us opportunity to be in touch with colleagues, friends, family, etc. at any time. A complex environment is emerging wherein internet of things and big data are being integrated with products, production systems, healthcare, and daily activity and play an important part in decision making. This has an impact on future designs and the role of designers. Responsible designers with a holistic perspective are needed. The book highlights several aspects of design thinking such as Information Design and Critical Design. The meaning of culture, gender and disabilities are also discussed. The functions of Information Design are changing from 'showing the way', instruction manuals and graphic design. It will affect among others, healthcare technology, smart products and Industry 4.0. Design thinking perspective that includes users from the entire chain and from the producer to the end user of the product or service, is needed. This will also require gender and culture issues to be taken into consideration in designing products and services. Design thinking methods and critical aspects of design will contribute to an inclusive society.
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16. |
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17. |
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18. |
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19. |
- Eriksson, Yvonne, 1957-
(author)
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Bildberättelser
- 2006
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In: Linköping studies in art and visual communication. - Linköping : Linköpings universitet.
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Book chapter (other academic/artistic)
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20. |
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21. |
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22. |
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23. |
- Eriksson, Yvonne, 1957
(author)
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De är dramer allihop
- 2005
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In: Vera Nilsson. De är dramer allihop. - 9187968576 ; , s. 7-33
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Book chapter (other academic/artistic)
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24. |
- Eriksson, Yvonne, 1957-, et al.
(author)
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Design process of live-action video instructions
- 2023
-
In: Expanding the Frontiers of Design: Critical Perspectives. - : Routledge. - 9781000935431 - 9780367772000 ; , s. 329-348, s. 329-348
-
Conference paper (peer-reviewed)abstract
- The aim of this design project is to explore ways of co-designing instructional videos, together with representatives from the elderly care sector, that show how to use Personal Protective Equipment (PPE) related to the Covid-19 pandemic and how to follow basic hygiene routines. We have used Design Thinking (DT) and Research through design (RtD) methodology. The results show that the main improvements derived from using a co-design process were input on the details needed to make the video more realistic and reflective of real-world scenarios.
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25. |
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26. |
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27. |
- Eriksson, Yvonne, 1957-
(author)
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Introduction
- 2022
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In: Different Perspectives in Design Thinking. - : CRC Press. ; , s. vi-ix
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Book chapter (peer-reviewed)
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28. |
- Eriksson, Yvonne, 1957-, et al.
(author)
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Läsa högt för barn
- 2006. - 1
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Book (other academic/artistic)
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29. |
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30. |
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31. |
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32. |
- Eriksson, Yvonne, 1957-, et al.
(author)
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Showing Action in Pictures
- 2011
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Conference paper (peer-reviewed)abstract
- One challenge for the global market is to overcome communication problems of different kinds. The largest communication problem is language, people speak different languages and have limited knowledge in other languages. This problem is central in manuals and instructions for assembly and installations. One hopeful solution is that pictures can replace verbal instructions. In this paper we will discuss how illustrations in flat perspective can be useful for showing action in drawings.
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33. |
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34. |
- Eriksson, Yvonne, 1957-
(author)
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Tactile reading - tactile understanding
- 2012. - 1
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In: Assistive Technology for Blindness and Low Vision. - Florida : CRC Press, Boca Raton. - 9781439871553 - 9781439871539 ; , s. 193-218
-
Book chapter (peer-reviewed)abstract
- As pointed out already by the French philosopher Dennis Diderot in the late 18th century, sight is a very efficient and elegant sense (Diderot, 1749). It is possible to see great distances and very close-up views. By looking, we can quickly get an idea of an environment or a specific milieu. Through pictures on the Internet, nonfiction books, storybooks for children or magazines, we get information about, for example, different parts of the world or fashion. Sight is used to orient us in many different ways, socially and geographically. It is possible to perceive space entirely from vision, but it could be apprehended from haptic experience as well as hearing. For sighted people, hearing and haptic understanding support the visual impression, while people with visual impairment have to depend on them. This chapter will address questions about how blind children learn to use touch for a better understanding of the environment. I will here focus on how tactile pictures in storybooks can support further discussions about everyday objects and episodes, and more abstract conversations. I will also address theories about tactile and multimodal reading processes that are involved in tactile decoding, and how they relate to visual perception and visual literacy.
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35. |
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36. |
- Eriksson, Yvonne, 1957-, et al.
(author)
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Teachers' Role in Blended Learning : The Emperor's new Clothes?
- 2017
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In: PROCEEDINGS OF THE 16TH EUROPEAN CONFERENCE ON E-LEARNING (ECEL 2017). - : ACAD CONFERENCES LTD. - 9781911218609 ; , s. 163-168
-
Conference paper (peer-reviewed)abstract
- From a theoretical perspective, this paper problematizes the future role of teachers in higher education, especially in the Swedish context, placing opportunities and raised challenges by blended learning in a historical context of distance education. Distance education was introduced in the late 19th century and has been offered by two main actors in Sweden: the correspondence school Hermods and universities. It has been viewed as a part of life-long learning, a concept introduced in the 1960s. The correspondence schools offered elementary education courses, and in-service training for various professions, while universities largely focused on higher education but also provided education or training commissioned by other organizations. Recently, the teaching requirements and role of the teacher in distance education have changed dramatically, from formulating exercises and commenting on students' work to giving videotaped lectures in English for an open audience. However, there is still a lack of appropriate guidance for teachers on effective pedagogical practice in the new settings. Specifically, there is an increasing need to support teachers in designing and creating effective videotaped lectures that are accessible for a dispersed audience. The TED talks seem to provide a role model for performance as a lecturer, but the average teacher hardly has time to both prepare regular face-to-face lectures and distance lectures, e.g. extensively rehearse before recording. The paper discusses how the challenges of future roles of teachers can be met when lecturing in front of a camera.
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37. |
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38. |
- Eriksson, Yvonne, 1957-
(author)
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The perception of aging and use of robots
- 2018
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In: Lecture Notes in Computer Science, Volume 10926. - Cham : Springer International Publishing. - 9783319920337 ; , s. 30-39
-
Conference paper (peer-reviewed)abstract
- The implications of robots’ design for their acceptance in nursing settings, particularly for elderly people and those involved in their care, have not been thoroughly considered from an information design perspective. This research gap is addressed here, as such a perspective enables consideration of several important socio-cultural aspects of robots, including potentially significant elements of visual culture. Since all these aspects influence views of robots as aids for elderly people, there is a need to understand how robots’ design (in terms of appearance) and perceptions of aging influence intended elderly users, their relatives, caregivers and decision-makers. Robots materialize digital technology, both metaphorically and literally. AI and embedded systems enable robots to act, but the shape and materials selected to make them influence our interactions with them. Thus, as shown in this paper, application of an information design perspective can provide deeper insights about the influences of current and historical culture and media on both the perceptions and experiences of aging, and relations of these perceptions and experiences to the acceptance (or lack of acceptance) of robots as tools for nursing old people.
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39. |
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40. |
- Eriksson, Yvonne, 1957-, et al.
(author)
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Using VR to improve the design of assembly tasks and increase task efficiency
- 2018
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In: Proceedings of NordDesign. - : The Design Society. - 9789176851852
-
Conference paper (peer-reviewed)abstract
- In this paper we discuss how theories of vision, touch, sound, and learning behavior can form a basis for the development of a testbed through which real-life task performance can be compared with task performance in a Virtual Reality (VR) environment. By taking a multisensory approach, it will be possible to simulate the functionalities of a real training setting in a VR environment. Approaching this problem from a theoretical perspective, we will view it from a new angle and discuss whether we can enhance and nuance feedback in the virtual experience through the use of ambient media like sound, scent, heat, and wind. Sound may hold a great potential here. For visual perception, it is not only crucial that we can see relationships but that we are also able to search for patterns that we recognize. If an object is taken outside its context, its meaning can easily shift. To see is to search for patterns, but vision is also dependent on our experience of other senses. We can imagine how a given surface might feel by looking at a representation of the object, and this is because of previous tactile experiences with similar objects. From a technical perspective, integrating sound in a virtual environment is a straightforward process. Research shows that the process of learning a series of physical actions can be enhanced when it occurs in parallel with verbal or written information. In the literature, this phenomenon is described in terms of enactment or subject-performed tasks. Based on theories regarding vision, touch, sound and learning behavior, we suggest the design of a testbed that can be used in a pilot study aimed at increasing knowledge on how VR and AR can support learning in an assembly or installation context in order to produce guidelines for such an environment.
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41. |
- Eriksson, Yvonne, 1957-, et al.
(author)
-
Visual art and engineering design visualizations – a cross-disciplinary project
- 2016
-
Conference paper (peer-reviewed)abstract
- Digitalization and automation are key words in contemporary manufactory contexts, and could include simulation and visualizations. It is high expectations on virtual factory planning and virtual product development based on simulations of production planning but the simulations generates enormous amount of data, hard to interpret; therefor methods for how to visualize data from simulations and for future factory planning is required. In order to improve the design of visual presentations it is necessary to develop methods for visualizations, methods that includes theories about visual perceptions and what cognitive processes that are involved in multimodal interpretations in combination with social-construction theories and practice. In a cross-disciplinary project the experience from artistic practise is combined with competences from visual studies and engineering design. In the project the artistic contribution is a part of the core competence. From artistic experience it is possible to elaborate with, for manufactory contexts and engineer’s, unconventional ways to present future scenarios; scenarios that will work as boundary objects for different stakeholders in different situations. The challenge is to go from conventional engineering drawings and 3D models to use visuals based on artistic and communicative aspects in order to facilitate decisions about factory layout, production development and services.
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42. |
- Eriksson, Yvonne, 1957-, et al.
(author)
-
Visual management for a dynamic strategic change
- 2018
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In: Journal of Organizational Change Management. - : Emerald Group Publishing Limited. - 0953-4814 .- 1758-7816. ; 31:3, s. 712-727
-
Research review (peer-reviewed)abstract
- Purpose – Strategic changes in an organization will face challenges not only related to the changes as suchbut also with regard to how the vision of the future is interpreted and understood by the organization.Visual management is a field of research that could contribute to change management research as a meansto facilitate management of the dynamics in a change process and to facilitate the process ofcommunication. The purpose of this paper is to problematize episodic change processes with regard tocommunication and to contribute with a proposed model on how to facilitate dynamic strategic changemanagement using visual management.Design/methodology/approach – The paper uses an interdisciplinary approach by linking changemanagement literature to visual communication to be used for visual management.Findings – A proposed model presents how a dynamic episodic change process can be managed in terms ofvisual management, potential pitfalls to avoid, and what ambidextrous capabilities are needed throughout thecomplete episodic change.Research limitations/implications – The proposed model is still yet theoretical, based on a literaturereview of dynamic change management and visual communication. Future research will validate the model inpractice to confirm its robustness.Practical implications – An implementation of visual management in Kotter’s (1995) eight steps on how tostrategically manage change in combination with theories on ambidexterity and episodic change is suggested.Originality/value – The paper contributes to how visual management can support change management bycombining visual communication and change management.Keywords Quality management, Change management, Strategic planning, Operations management,Visual management, Visual
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43. |
- Eriksson, Yvonne, 1957-, et al.
(author)
-
VR for ASSEMBLY TASKS in the MANUFACTURING INDUSTRY - INTERACTION and BEHAVIOUR
- 2020
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In: Proceedings of the Design Society. - : Cambridge University Press. - 2633-7762. ; , s. 1697-1706
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Conference paper (peer-reviewed)abstract
- A testbed was developed aiming to contribute to further knowledge on what is required from a VR application in order to be useful for planning of assembly tasks. In a pilot study the testbed was tested on students. The focus of the study was to explore the users' behaviour, and to gain a better understanding of their experience using VR. The students experienced a gap between the real world and VR, which confirms theories that VR is not a copy or twin of an object or environment.
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44. |
- Florin, Ulrika, 1964-, et al.
(author)
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Visual awareness aiding communication
- 2020
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In: International journal of visual design. - 2325-1581 .- 2325-159X. ; 14:2
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Journal article (peer-reviewed)abstract
- Visual awareness is essential to developing and implementing visualizations that meet the needs of cross-functional teams. The theoretical and practical domain of information design can potentially play a major role in such collaborative working processes by improving flows of relevant information and aiding communication between stakeholders. We argue that one way this can be achieved is by exploiting the boundary object concept, in combination with knowledge from the visual field, and recommending guidelines intended to help clients formulate requirements when planning factory layouts which, with appropriate modification, may also provide support in similar situations. Our suggested guidelines for constructing block layouts and diagrams in factory layout planning highlight the value of simple visualizations based on spatial relationships; utilizing information on available spaces, sizes of machines, and their relationships to human proportions. Such block layouts and diagrams can also be used for ergonomic planning and logistics. The visuals can act as boundary objects between various stakeholders, including those who create CAD models in VR environments.
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45. |
- Fransson, Susanne, 1975, et al.
(author)
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p37δ is a new isoform of PI3K p110δ that increases cell proliferation and is overexpressed in tumors
- 2012
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In: Oncogene. - : Nature Publishing Group. - 0950-9232 .- 1476-5594. ; 31:27, s. 3277-3286
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Journal article (peer-reviewed)abstract
- The phosphatidylinositol 3-kinases (PI3Ks) regulate cell growth, proliferation and survival, and are frequently affected in human cancer. PI3K is composed of a catalytic subunit, p110, and a regulatory subunit, p85. The PI3K catalytic subunit p110δ is encoded by PIK3CD and contains p85- and RAS-binding domains, and a kinase domain. Here we present an alternatively spliced PIK3CD transcript encoding a previously unknown protein, p37δ, and demonstrate that this protein is expressed in human ovarian and colorectal tumors. p37δ retains the p85-binding domain and a fraction of the RAS-binding domain, lacks the catalytic domain, and has a unique carboxyl-terminal region. In contrast to p110δ, which stabilizes p85, p37δ promoted p85 sequestering. Despite the truncated RAS-binding domain, p37δ bound to RAS and we found a strong positive correlation between the protein levels of p37δ and RAS. Overexpressing p37δ, but not p110δ, increased the proliferation and invasive properties of HEK-293 cells and mouse embryonic fibroblasts. Cells overexpressing p37δ showed a quicker phosphorylation response of AKT and ERK1/2 following serum stimulation. Ubiquitous expression of human p37δ in the fruit fly increased body size, DNA content and phosphorylated ERK1/2 levels. Thus, p37δ appears to be a new tumor-specific isoform of p110δ with growth-promoting properties.
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46. |
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47. |
- Gottlieb, Laura
(author)
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Relational Sensitivity in Participatory Design : Thinking and making together through joint inquiry
- 2023
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Doctoral thesis (other academic/artistic)abstract
- Participatory design processes can entail involving individuals, groups, and communities in joint inquiry to deliberate on their current situation, imagine alternative futures, and forge possible collaborations. Relational sensitivity – drawing attention to relationships in a given situation – is important when staging (i.e., organising and designing for) and facilitating joint inquiry. It is a valuable concept with which to illuminate and discuss contingent circumstances that may arise and, more generally, to support participation in joint inquiry. This PhD thesis explores and develops views of and a vocabulary for discussing relational sensitivity so as to support practitioners in staging joint inquiry. The thesis includes both a literature review and practice-based studies, applying a research through design approach to discuss relational sensitivity. The practice-based studies examine two participatory design processes: the collaborative designing of a communal space with university students, and the development of shared practices and rituals in a co-working space with professionals from the public sector. The practice-based studies also include nine design experiments in which situations for joint inquiry have been staged in academic contexts and in a museum. Through the literature- and practice-based studies, the thesis addresses two research questions: “How can relational sensitivity be understood when staging situations for joint inquiry?” and “How can the study of relational sensitivity inform practitioners when staging situations for joint inquiry?” Research methods include the use of field notes, journal notes, collective analysis, audio- and video-recordings, and questionnaires.The results include three perspectives from which to understand relational sensitivity when staging joint inquiry: sensitivity to self (e.g., reflexivity, self-awareness, and embodied awareness), sensitivity to intersubjective dynamics (e.g., attunement and responsiveness to group dynamics, affect, emotions, values, trust, and power dynamics), and sensitivity to materiality and process (e.g., the roles of materials, artefacts, and activities in reflection, social cohesion, and diverse contexts, and the role of the body in power dynamics). While relational sensitivity is primarily discussed in relation to practitioners – i.e., those staging joint inquiry – this thesis also discusses the importance of cultivating participants’ awareness of the self and others when staging joint inquiry to collectively support participation.Overall, this research contributes to the research fields of innovation and design and of participatory design by developing knowledge of relational sensitivity and its role in staging situations for joint inquiry. It provides insights into how practitioners can develop, discuss, and study their relational sensitivity and support participants in participatory design processes.
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48. |
- Gottlieb, Laura, et al.
(author)
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Students' comprehension of design collaborations with external organizations
- 2019
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In: Proceedings of the 22nd International Conference on Engineering Design (ICED19). - : Cambridge University Press (CUP). ; , s. 579-588
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Conference paper (peer-reviewed)abstract
- This pilot study examines how design students comprehend collaborations with external organizations— the roles and involvement of different actors in a design process. The study looks at two undergraduate courses where a total of 33 design students collaborate with a municipality and governmental agency. Data focuses on the students' terminology in regard to the external organizations and is collected through questionnaires, voice recording, workshops and written assignments. The data analysis is both quantitative and qualitative, focusing on the word frequency and semantics of the terminology. The results show that the students were not used to working closely to external organizations. This is reflected in the prevalent use of the term "client" instead of "collaborative partner". Not working closely with organizations nor users is reflected in the students’ inabilities to handle the complexities that emerge when working with multiple stakeholder and users. At the end of the paper, suggestions are made of ways to develop students’ comprehension of ways to involve external organizations and users in the design process.
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49. |
- Grahn, Sten, et al.
(author)
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Safety Assessment Strategy for Collaborative Robot Installations
- 2017
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In: Robots Operating in Hazardous Environments. - : INTECH. - 9789535136804 - 9789535136798 ; , s. 111-129
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Book chapter (other academic/artistic)abstract
- Industrial resource efficiency can be improved if the safety barrier between humans and robots is removed, as this enables operators and robots to work side by side or in direct collaboration to solve a task, usually referred to as a collaborative robot installation. Even though technology development makes the barrier removal ever more feasible from a safety perspective, this still produces a possible hazardous working environment, and safety assessment strategies are crucial. A wide area of knowledge is required to assess all fields that can help ensure safe human-machine interaction. Here the focus is primarily on providing a description of the key fields identified, including how operators psychologically accept working with robots, and providing a cursory description of the research front for each individual field. In addition to covering a large number of parameters, the assessment strategy also needs to be cost-effective. A significant part of all parameters that can be considered when attempting to produce optimized and cost-effective collaborative robot installations will also have a direct impact on operator safety. Hence, assessments for safety, and assessments for cost-effectiveness, cannot be separated, and are treated as two objectives that need to be viewed in sync
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50. |
- Lundin, Jonatan, et al.
(author)
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An Investigation of Maintenance Technicians' Information-Seeking Behavior in a Repair Center
- 2018
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In: IEEE Transactions on Professional Communication. - : IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC. - 0361-1434 .- 1558-1500. ; 61:3, s. 257-274
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Journal article (peer-reviewed)abstract
- Research problem: When it comes to understanding certain aspects of a maintenance technician's information-seeking behavior, knowledge is lacking. For instance, little is known about what kinds of information needs that maintenance technicians exhibit while performing work tasks and what types of sources they employ to satisfy those needs. Understanding such information-seeking behavior is especially essential for technical communicators who endeavor to design useful and relevant technical information. Research questions: 1. What information needs do maintenance technicians show evidence of while performing maintenance work tasks? 2. Where do they go to satisfy these information needs? Literature review: Current knowledge on maintenance technicians' information-seeking behavior is very limited. The literature reviewed for this study covers the task-based information-seeking behavior of different types of engineers and is mainly found within the field of library and information science research. This literature was selected because maintenance technicians and engineers share many characteristics. One information-seeking characteristic exhibited by engineers is the tendency to rely on internal company information, such as colleagues and self-created sources, before external information sources are consulted. Methodology: This study utilized an ethnographic research approach where empirical data were collected, analyzed, and interpreted from a theoretical viewpoint-a synthesis of Bystrom and Hansen's conceptual framework and the Systemic-Structural Theory of Activity. Seven in-house aftermarket maintenance technicians were observed via participant observation at a repair center in Sweden while they performed maintenance tasks on machines that had been taken out of service. Results and conclusions: The results-based on empirical data collected over the course of 12 days, spread over 12 weeks in the autumn of 2012-reveal that the observed maintenance technicians exhibited 50 different types of information needs. They seldom sought instructions covering an entire work task. Instead, to satisfy their information needs, the maintenance technicians consulted four types of sources that, in the present study, have been designated as information source hosts.
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