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  • Rohde, Mitchell M.Quantum Signal LLC, 3741 Plaza Drive, Ann Arbor, MI 48108, United States (author)

An Interactive, physics-based unmanned ground vehicle simulator leveraging open source gaming technology : Progress in the development and application of the virtual autonomous navigation environment (VANE) desktop

  • Article/chapterEnglish2009

Publisher, publication year, extent ...

  • Bellingham, WA :SPIE - International Society for Optical Engineering,2009
  • printrdacarrier

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  • LIBRIS-ID:oai:DiVA.org:hh-20750
  • https://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-20750URI
  • https://doi.org/10.1117/12.820069DOI

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  • Language:English
  • Summary in:English

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  • Subject category:ref swepub-contenttype
  • Subject category:kon swepub-publicationtype

Notes

  • It is widely recognized that simulation is pivotal to vehicle development, whether manned or unmanned. There are few dedicated choices, however, for those wishing to perform realistic, end-to-end simulations of unmanned ground vehicles (UGVs). The Virtual Autonomous Navigation Environment (VANE), under development by US Army Engineer Research and Development Center (ERDC), provides such capabilities but utilizes a High Performance Computing (HPC) Computational Testbed (CTB) and is not intended for on-line, real-time performance. A product of the VANE HPC research is a real-time desktop simulation application under development by the authors that provides a portal into the HPC environment as well as interaction with wider-scope semi-automated force simulations (e.g. OneSAF). This VANE desktop application, dubbed the Autonomous Navigation Virtual Environment Laboratory (ANVEL), enables analysis and testing of autonomous vehicle dynamics and terrain/obstacle interaction in real-time with the capability to interact within the HPC constructive geo-environmental CTB for high fidelity sensor evaluations. ANVEL leverages rigorous physics-based vehicle and vehicle-terrain interaction models in conjunction with high-quality, multimedia visualization techniques to form an intuitive, accurate engineering tool. The system provides an adaptable and customizable simulation platform that allows developers a controlled, repeatable testbed for advanced simulations. ANVEL leverages several key technologies not common to traditional engineering simulators, including techniques from the commercial video-game industry. These enable ANVEL to run on inexpensive commercial, off-the-shelf (COTS) hardware. In this paper, the authors d escribe key aspects of ANVEL and its development, as well as several initial applications of the system. © 2009 SPIE.

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Added entries (persons, corporate bodies, meetings, titles ...)

  • Crawford, JustinQuantum Signal LLC, 3741 Plaza Drive, Ann Arbor, MI 48108, United States (author)
  • Toschlog, MatthewQuantum Signal LLC, 3741 Plaza Drive, Ann Arbor, MI 48108, United States (author)
  • Iagnemma, KarlMIT, USA(Swepub:hh)kariag (author)
  • Kewlani, GauravMIT, USA (author)
  • Cummins, Christopher L.US Army ERDC, 3909 Halls Ferry Road, Vicksburg, MS 39180, United States (author)
  • Jones, Randolph A.US Army ERDC, 3909 Halls Ferry Road, Vicksburg, MS 39180, United States (author)
  • Horner, David A.US Army ERDC, 3909 Halls Ferry Road, Vicksburg, MS 39180, United States (author)
  • Quantum Signal LLC, 3741 Plaza Drive, Ann Arbor, MI 48108, United StatesMIT, USA (creator_code:org_t)

Related titles

  • In:Unmanned Systems Technology XIBellingham, WA : SPIE - International Society for Optical Engineering, s. Article number 73321C-9780819475985

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