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Players' Embodied C...
Players' Embodied Cognitive Interactions in VR Environments
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- Lamb, Maurice (author)
- Högskolan i Skövde,Institutionen för informationsteknologi,Forskningsmiljön Informationsteknologi,Institutionen för ingenjörsvetenskap,Forskningsmiljön Virtuell produkt- och produktionsutveckling,Interaction Lab (ILAB)
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(creator_code:org_t)
- ETC Press, 2022
- 2022
- English.
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In: What Happens When We Play. - : ETC Press. - 9781387441655 - 9781387434831 ; , s. 119-125
- Related links:
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https://doi.org/10.5...
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https://urn.kb.se/re...
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Subject headings
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Subject headings
- TEKNIK OCH TEKNOLOGIER -- Annan teknik -- Interaktionsteknik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)
- SAMHÄLLSVETENSKAP -- Medie- och kommunikationsvetenskap -- Mänsklig interaktion med IKT (hsv//swe)
- SOCIAL SCIENCES -- Media and Communications -- Human Aspects of ICT (hsv//eng)
Keyword
- Interaction Lab (ILAB)
- Interaction Lab (ILAB)
Publication and Content Type
- ref (subject category)
- kap (subject category)
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