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Disciplining Games

Malazita, James (author)
Department of Science & Technology Studies (STS) and Games & Simulation Arts & Sciences Program (GSAS), Rensselaer Polytechnic Institute, Troy, NY, USA
Rouse, Rebecca (author)
Högskolan i Skövde,Institutionen för informationsteknologi,Forskningsmiljön Informationsteknologi,GAME Research Group
Smith, Gillian (author)
Interactive Media & Game Development (IMGD) program and Computer Science, Worcester Polytechnic Institute, Worcester, MA, USA
 (creator_code:org_t)
Game Studies, 2024
2024
English.
In: Game Studies. - : Game Studies. - 1604-7982. ; 24:1
  • Journal article (peer-reviewed)
Abstract Subject headings
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  • How is game research constructed and enacted as a discipline, or anti-discipline, in contemporary culture and academia? In a field often heralded for and defined by interdisciplinarity, how is identity developed? Who gets to say what counts as games scholarship, and who can participate? In this article we offer a counter-reading of game research's oft-deployed concept of interdisciplinarity, highlighting how interdisciplinary commitments can serve to support neoliberal formations of the university and undermine political scholarship as much as they can serve as a liberatory framework. As the field of game research continues to institutionalize, with undergraduate programs and new graduate programs growing in size and number, and as new junior scholars enter the academic workforce, conversation is needed about the character of the field’s interdisciplinarity. How game research can structure itself to act as a supportive and protective force for junior, marginalized and precarious scholars is not just a question of university administration, but of the epistemic underpinnings of the field itself.

Subject headings

TEKNIK OCH TEKNOLOGIER  -- Annan teknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies (hsv//eng)

Keyword

interdisciplinarity
knowledge construction
institutional critique
GAME Research Group
GAME Research Group

Publication and Content Type

ref (subject category)
art (subject category)

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Malazita, James
Rouse, Rebecca
Smith, Gillian
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ENGINEERING AND TECHNOLOGY
ENGINEERING AND ...
and Other Engineerin ...
Articles in the publication
Game Studies
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University of Skövde

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