SwePub
Sök i LIBRIS databas

  Extended search

onr:"swepub:oai:DiVA.org:his-4700"
 

Search: onr:"swepub:oai:DiVA.org:his-4700" > Mind Games Extended :

  • 1 of 1
  • Previous record
  • Next record
  •    To hitlist

Mind Games Extended : Understanding Gameplay as Situated Activity

Rambusch, Jana (author)
Linköpings universitet,Högskolan i Skövde,Institutionen för kommunikation och information,Forskningscentrum för Informationsteknologi,Institutionen för datavetenskap,Tekniska högskolan
Ziemke, Tom, professor (thesis advisor)
Högskolan i Skövde
Susi, Tarja, dr. (thesis advisor)
Högskolan i Skövde
show more...
Wilhelmsson, Ulf, dr. (thesis advisor)
Högskolan i Skövde
Taylor, T. L., professor (opponent)
Center for Computer Games Research, IT University of Copenhagen, Denmark
show less...
 (creator_code:org_t)
ISBN 9789173932523
Linköping : Linköpings universitet, 2010
English 194 s.
Series: Linköping Studies in Science and Technology, 0345-7524 ; 1359
  • Doctoral thesis (other academic/artistic)
Abstract Subject headings
Close  
  • This thesis addresses computer gameplay activities in terms of the physical handling of a game, players’ meaning-making activities, and how these two processes are closely interrelated. It is examined in greater detail which role the body plays in gameplay, but also how gameplay is shaped by sociocultural factors outside the game, including different kind of tools and players’ participation in community practices. An important step towards an understanding of these key factors and their interaction is the consideration of gameplay as situated activity where players who actively engage with games are situated in both the physical world and the virtual in-game world. To analyse exactly how players interact with both worlds, two case studies on two different games have been carried out, and three different levels of situatedness are identifed and discussed in detail in this thesis, on the basis of existing theories within situated cognition research.

Subject headings

NATURVETENSKAP  -- Data- och informationsvetenskap (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences (hsv//eng)

Keyword

computer gameplay
situatedness
embodied cognition
Teknik
Technology
TECHNOLOGY

Publication and Content Type

vet (subject category)
dok (subject category)

Find in a library

To the university's database

  • 1 of 1
  • Previous record
  • Next record
  •    To hitlist

Search outside SwePub

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Close

Copy and save the link in order to return to this view