SwePub
Sök i LIBRIS databas

  Extended search

onr:"swepub:oai:DiVA.org:hj-31999"
 

Search: onr:"swepub:oai:DiVA.org:hj-31999" > A design research a...

  • 1 of 1
  • Previous record
  • Next record
  •    To hitlist

A design research approach to developing user innovation workshops in Second Life

Helms, Remko (author)
Utrecht University, The Netherlands
Giovacchini, Elia (author)
Utrecht University, The Netherlands
Teigland, Robin (author)
Stockholm School of Economics, Sweden
show more...
Kohler, Thomas (author)
Innsbruck University, Austria
show less...
 (creator_code:org_t)
2010-04-29
2010
English.
In: Journal of Virtual Worlds Research. - : Virtual Worlds Institute, Inc.. - 1941-8477. ; 3:1, s. 3-36
  • Journal article (peer-reviewed)
Abstract Subject headings
Close  
  • The Design Science Research approach is increasingly being applied in the field of Information Systems (IS) research. The philosophy behind design science research is that new scientific knowledge can be generated by means of constructing an artifact, and the core of this approach is a problem-solving process used to develop the artifact. As virtual worlds are a relatively new IS medium, limited attention has been paid to investigating the use of design research in virtual worlds. Nevertheless, it is considered a relevant approach as much research in the field of virtual worlds involves the design of virtual spaces to support some kind of business activity. As such, the research purpose of this paper is to investigate the use of the design research approach in virtual worlds. In this paper, we describe and take a practical perspective of a specific case study in which design research was developed and used for a specific project. The specific project in focus is the development of a user innovation workshop inside Second Life for a start-up company interested in gaining insights and ideas for the development of its product.

Subject headings

SAMHÄLLSVETENSKAP  -- Ekonomi och näringsliv -- Företagsekonomi (hsv//swe)
SOCIAL SCIENCES  -- Economics and Business -- Business Administration (hsv//eng)

Keyword

virtual world; design science research; user innovation; entrepreneurship

Publication and Content Type

ref (subject category)
art (subject category)

Find in a library

To the university's database

  • 1 of 1
  • Previous record
  • Next record
  •    To hitlist

Find more in SwePub

By the author/editor
Helms, Remko
Giovacchini, Eli ...
Teigland, Robin
Kohler, Thomas
About the subject
SOCIAL SCIENCES
SOCIAL SCIENCES
and Economics and Bu ...
and Business Adminis ...
Articles in the publication
Journal of Virtu ...
By the university
Jönköping University

Search outside SwePub

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Close

Copy and save the link in order to return to this view