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Efficient zone mapping algorithms for distributed virtual environments

Ta, D. N. B. (author)
Zhou, S. (author)
Cai, W. (author)
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Tang, X. (author)
Ayani, Rassul (author)
KTH,Skolan för informations- och kommunikationsteknik (ICT)
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 (creator_code:org_t)
2009
2009
English.
In: PADS 2009. - 9780769537139 ; , s. 137-144
  • Conference paper (peer-reviewed)
Abstract Subject headings
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  • This paper deals with the zone mapping problem in large-scale distributed virtual environments (DVEs), e.g., massively multi-player online games, distributed military simulations, etc. To support such large-scale DVEs with real-time interactions among thousands of concurrent, geographically separated clients, a distributed server infrastructure is generally needed, and the virtual world can be partitioned into several distinct zones to distribute the load among the servers. The NP-hard zone mapping problem concerns how to assign the zones of the virtual world to a number of distributed servers to improve interactivity. In this paper, we propose new zone mapping algorithms based on a Linear Programming relaxation of the original problem and meta-heuristics such as local search and evolutionary optimization techniques. We conducted extensive experiments with realistic Internet latency models obtained from real measurements using millions of pairs of geographically distributed IP addresses. The results have shown that our newly proposed algorithms significantly improved the performance of large-scale DVEs in terms of overall interactivity, when compared with existing mechanisms.

Subject headings

NATURVETENSKAP  -- Data- och informationsvetenskap -- Datavetenskap (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Computer Sciences (hsv//eng)
TEKNIK OCH TEKNOLOGIER  -- Elektroteknik och elektronik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Electrical Engineering, Electronic Engineering, Information Engineering (hsv//eng)

Keyword

Distributed servers
Distributed Virtual Environments
Evolutionary optimizations
Interactivity
Internet latencies
IP addresss
Linear programming relaxation
Local search
Massively multi-player online games
Meta heuristics
Military simulation
NP-hard
Real measurements
Real time interactions
Virtual worlds
Zone mapping

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kon (subject category)

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Ta, D. N. B.
Zhou, S.
Cai, W.
Tang, X.
Ayani, Rassul
About the subject
NATURAL SCIENCES
NATURAL SCIENCES
and Computer and Inf ...
and Computer Science ...
ENGINEERING AND TECHNOLOGY
ENGINEERING AND ...
and Electrical Engin ...
Articles in the publication
PADS 2009
By the university
Royal Institute of Technology

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