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View position impac...
View position impact on QoE in an immersive telepresence system for remote operation
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- Dima, Elijs (author)
- Mittuniversitetet,Institutionen för informationssystem och –teknologi,Realistic 3D
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- Brunnström, Kjell (author)
- Mittuniversitetet,RISE,Acreo,Mid Sweden University, Sweden,Visual Media Quality,Institutionen för informationssystem och –teknologi,RISE Research Institutes of Sweden, Division ICT - Acreo,Realistic 3D
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- Sjöström, Mårten, 1967- (author)
- Mittuniversitetet,Institutionen för informationssystem och –teknologi,Realistic 3D
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- Andersson, Mattias, 1973- (author)
- Mittuniversitetet,Institutionen för informationssystem och –teknologi,Realistic 3D
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- Edlund, Joakim (author)
- Mittuniversitetet,Institutionen för informationssystem och –teknologi,Realistic 3D
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- Johanson, M. (author)
- Alkit Communications AB, Sweden
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- Qureshi, T. (author)
- HIAB AB, Sweden
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(creator_code:org_t)
- Berlin, Germany : Institute of Electrical and Electronics Engineers Inc. 2019
- 2019
- English.
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In: 2019 11th International Conference on Quality of Multimedia Experience, QoMEX 2019. - Berlin, Germany : Institute of Electrical and Electronics Engineers Inc.. - 9781538682128
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Abstract
Subject headings
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- In this paper, we investigate how different viewing positions affect a user's Quality of Experience (QoE) and performance in an immersive telepresence system. A QoE experiment has been conducted with 27 participants to assess the general subjective experience and the performance of remotely operating a toy excavator. Two view positions have been tested, an overhead and a ground-level view, respectively, which encourage reliance on stereoscopic depth cues to different extents for accurate operation. Results demonstrate a significant difference between ground and overhead views: the ground view increased the perceived difficulty of the task, whereas the overhead view increased the perceived accomplishment as well as the objective performance of the task. The perceived helpfulness of the overhead view was also significant according to the participants.
Subject headings
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik -- Datorsystem (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering -- Computer Systems (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik -- Kommunikationssystem (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering -- Communication Systems (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik -- Telekommunikation (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering -- Telecommunications (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Annan teknik -- Mediateknik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Other Engineering and Technologies -- Media Engineering (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Medieteknik (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Media and Communication Technology (hsv//eng)
Keyword
- Augmented telepresence
- Camera view
- Head mounted display
- Quality of experience
- Remote operation
- Viewpoint
- Helmet mounted displays
- Multimedia systems
- Stereo image processing
- Visual communication
- Head mounted displays
- Quality of experience (QoE)
- Quality of service
Publication and Content Type
- ref (subject category)
- kon (subject category)
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