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Driving in Virtual Reality : Investigations in Effects of Latency and Level of Virtuality

Blissing, Björn (author)
Linköpings universitet,Maskinkonstruktion,Tekniska fakulteten,Statens väg- och transportforskningsinstitut, Körsimulering och visualisering (SIM)
Ölvander, Johan, Professor (thesis advisor)
Linköpings universitet,Maskinkonstruktion,Tekniska fakulteten
Bruzelius, Fredrik, Docent (thesis advisor)
Statens väg- och transportforskningsinstitut, Förare och fordon (FOF)
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Engström, Henrik, Dr. (opponent)
Institutionen för informationsteknologi, Högskolan i Skövde
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 (creator_code:org_t)
ISBN 9789176856734
2016-10-03
English 47 s.
Series: Linköping Studies in Science and Technology. Thesis, 0280-7971 ; 1759
  • Licentiate thesis (other academic/artistic)
Abstract Subject headings
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  • When developing new active safety systems or improving existing systems, conducting performance evaluations is necessary. By performing these evaluations during early development stages, potential problems can be identified and mitigated before the system moves into the production phase.Testing active safety systems can be difficult since the characteristic scenarios may have complex interactions. Using real vehicles for performing these types of scenarios is difficult, expensive, and potentially dangerous. Alternative methods, such as using inflatable targets, scale models, computer simulations or driving simulators, also suffer from drawbacks. Consequently, using virtual reality as an alternative to the traditional methods has been proposed. In this case, a real vehicle is driven while wearing a head-mounted display that presents the scenario to the driver.This research aims to investigate the potential of such technology. Specifically, this work investigates how the chosen technology affects the driver. This investigation has been conducted through a literature review. A test platform was constructed, and two user studies using normal drivers were performed. The first study focused on the effects of visual time delays on driver behavior. This study revealed that lateral behavior changes with added time delays, whereas longitudinal behavior appears unaffected. The second study investigated how driver behavior is affected by different modes of virtuality. This study demonstrated that drivers perceived mixed reality as more difficult than virtual reality.The main contribution of this work is the detailed understanding of how time delays and different modes of virtuality affect drivers. This is important knowledge for selecting which scenarios are suitable for evaluation using virtual reality.

Subject headings

TEKNIK OCH TEKNOLOGIER  -- Samhällsbyggnadsteknik -- Transportteknik och logistik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Civil Engineering -- Transport Systems and Logistics (hsv//eng)
SAMHÄLLSVETENSKAP  -- Ekonomi och näringsliv (hsv//swe)
SOCIAL SCIENCES  -- Economics and Business (hsv//eng)
NATURVETENSKAP  -- Data- och informationsvetenskap (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences (hsv//eng)

Keyword

Virtual Reality
Augmented Reality
Mixed Reality
Latency
Driver Behavior
Active Safety Testing

Publication and Content Type

vet (subject category)
lic (subject category)

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