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Gamification of pub...
Gamification of publication metadata : to playfully explore our data
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- Andersson, Jacob (author)
- Malmö högskola,Bibliotek och IT (BIT),Malmö universitet,Malmö university
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- Gustafsson Friberger, Marie (author)
- Malmö högskola,Fakulteten för teknik och samhälle (TS),Malmö universitet,Malmö university
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- Lindholm, Jessica (author)
- Malmö högskola,Bibliotek och IT (BIT),Malmö universitet,Malmö university
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- Togelius, Julian (author)
- Malmö universitet,Malmö university
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(creator_code:org_t)
- 2016-02-29
- English 11 s.
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Series: Skrifter från Malmö högskolas bibliotek ; 1
- Related links:
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https://doi.org/10.2...
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https://mau.diva-por... (primary) (Raw object)
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https://research.cha...
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https://research.cha... (primary) (free)
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https://urn.kb.se/re...
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https://doi.org/10.2...
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Abstract
Subject headings
Close
- This report describes a project that aimed to create game concepts and games based on a set of data about research publications. This was done using linked open data, procedural content generation of game content, and iterative game development, with the aim of creating useful games and game concepts.
Subject headings
- NATURVETENSKAP -- Data- och informationsvetenskap -- Medieteknik (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Media and Communication Technology (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Systemvetenskap, informationssystem och informatik (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Information Systems (hsv//eng)
Keyword
- metadata
- scientific publication
- gamification
- publication databases
Publication and Content Type
- vet (subject category)
- rap (subject category)
To the university's database