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Special Considerati...
Special Considerations for Navigation and Interaction in Virtual Environments for People with Brain Injury
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Lindén, Anita (author)
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Davies, Roy C (author)
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Boschian, K (author)
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Minör, Ulf (author)
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- Olsson, Robert (author)
- Lund University,Lunds universitet,Institutionen för designvetenskaper,Institutioner vid LTH,Lunds Tekniska Högskola,Department of Design Sciences,Departments at LTH,Faculty of Engineering, LTH
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Sonesson, B (author)
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- Wallergård, Mattias (author)
- Lund University,Lunds universitet,Ergonomi och aerosolteknologi,Institutionen för designvetenskaper,Institutioner vid LTH,Lunds Tekniska Högskola,Ergonomics and Aerosol Technology,Department of Design Sciences,Departments at LTH,Faculty of Engineering, LTH
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- Johansson, Gerd (author)
- Lund University,Lunds universitet,Ergonomi och aerosolteknologi,Institutionen för designvetenskaper,Institutioner vid LTH,Lunds Tekniska Högskola,Ergonomics and Aerosol Technology,Department of Design Sciences,Departments at LTH,Faculty of Engineering, LTH
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(creator_code:org_t)
- 2000
- 2000
- English 10 s.
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In: Proceedings of the 3rd International Conference on Disability, Virtual Reality & Associated Technologies. ; , s. 287-296
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https://lup.lub.lu.s...
Abstract
Subject headings
Close
- When a Virtual Environment (VE) is designed, decisions regarding the navigation of the viewpoint, interaction with objects, and the behavior of the VE itself are made. Each of these can affect the usability and the cognitive load on the user. A VE that had previously been constructed as a prototype tool for the assessment of brain injury has been studied to establish the consequences of such design decisions. Six people, two with brain injury, have used the VE to perform a specific task (brewing coffee) a total of ten times over two sessions separated by a week. These trials were video recorded and analysed. Results and implications are presented and discussed.
Subject headings
- TEKNIK OCH TEKNOLOGIER -- Maskinteknik -- Produktionsteknik, arbetsvetenskap och ergonomi (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Mechanical Engineering -- Production Engineering, Human Work Science and Ergonomics (hsv//eng)
Keyword
- virtual reality
- usability
- brain injury
- interaction
- training
Publication and Content Type
- kon (subject category)
- ref (subject category)
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