SwePub
Sök i LIBRIS databas

  Extended search

onr:"swepub:oai:research.chalmers.se:1d7fbef5-87ac-4fb1-b4fd-820307bc60c8"
 

Search: onr:"swepub:oai:research.chalmers.se:1d7fbef5-87ac-4fb1-b4fd-820307bc60c8" > 3D Movie Creation f...

  • 1 of 1
  • Previous record
  • Next record
  •    To hitlist

3D Movie Creation from Discrete Event Simulation Software Models of Manufacturing Industries

Faure, Lucile, 1989 (author)
Chalmers tekniska högskola,Chalmers University of Technology
Koochakan, Artin, 1980 (author)
Chalmers tekniska högskola,Chalmers University of Technology
Berglund, Jonatan, 1983 (author)
Chalmers tekniska högskola,Chalmers University of Technology
show more...
Lindskog, Erik, 1988 (author)
Chalmers tekniska högskola,Chalmers University of Technology
Johansson, Björn, 1975 (author)
Chalmers tekniska högskola,Chalmers University of Technology
show less...
 (creator_code:org_t)
2012
2012
English.
In: International Conference of Modeling, Optimization and Simulation.
  • Conference paper (peer-reviewed)
Abstract Subject headings
Close  
  • Movies made from simulation tools can be used to present results of simulation models to people who have no knowledge about simulation or how to validate and optimize models. This is why it is important to present models that reproduce reality as accurately as possible. One important mean to achieve this is to capture the 3D depth which humans become aware of due to our set of two eyes. Actual simulation models include 3D-objects but are normally viewed in 2D on regular computer screens. There is a gap in terms of perceiving reality here. Nowadays the movie industry use stereoscopy to fill this gap. However industrial companies are not as far in this technological use yet. This paper presents a method to include stereoscopy when watching simulation models created with different programs. The method involves accessing the code which describes camera point of view in the simulation software and record two movies of the same scenario with slightly different camera positions and angles. Afterwards the two recordings can be integrated to create a stereoscopic movie.

Subject headings

TEKNIK OCH TEKNOLOGIER  -- Maskinteknik -- Produktionsteknik, arbetsvetenskap och ergonomi (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Mechanical Engineering -- Production Engineering, Human Work Science and Ergonomics (hsv//eng)
TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Interaktionsteknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)
TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Mediateknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Media Engineering (hsv//eng)

Keyword

Discrete Event Simulation
Stereoscopy
Visualization

Publication and Content Type

kon (subject category)
ref (subject category)

To the university's database

  • 1 of 1
  • Previous record
  • Next record
  •    To hitlist

Find more in SwePub

By the author/editor
Faure, Lucile, 1 ...
Koochakan, Artin ...
Berglund, Jonata ...
Lindskog, Erik, ...
Johansson, Björn ...
About the subject
ENGINEERING AND TECHNOLOGY
ENGINEERING AND ...
and Mechanical Engin ...
and Production Engin ...
ENGINEERING AND TECHNOLOGY
ENGINEERING AND ...
and Other Engineerin ...
and Interaction Tech ...
ENGINEERING AND TECHNOLOGY
ENGINEERING AND ...
and Other Engineerin ...
and Media Engineerin ...
Articles in the publication
By the university
Chalmers University of Technology

Search outside SwePub

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Close

Copy and save the link in order to return to this view