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VR-Hiking: Physical...
VR-Hiking: Physical Exertion Benefits Mindfulness and Positive Emotions in Virtual Reality
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- Haliburton, Luke (author)
- Ludwig-Maximilians-Universität München,Ludwig Maximilian University of Munich
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- Pirker, Benedikt (author)
- Ludwig-Maximilians-Universität München,Ludwig Maximilian University of Munich
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- Holinski, Paolo (author)
- Ludwig-Maximilians-Universität München,Ludwig Maximilian University of Munich
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- Schmidt, Albrecht (author)
- Ludwig-Maximilians-Universität München,Ludwig Maximilian University of Munich
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- Woźniak, Paweł W., 1988 (author)
- Chalmers tekniska högskola,Chalmers University of Technology
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- Hoppe, Matthias (author)
- Ludwig-Maximilians-Universität München,Ludwig Maximilian University of Munich
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(creator_code:org_t)
- 2023
- 2023
- English.
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In: Proceedings of the ACM on Human-Computer Interaction. - 2573-0142. ; 7:MHCI
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https://doi.org/10.1...
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Abstract
Subject headings
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- Exploring the great outdoors offers physical and mental health benefits. Hiking is healthy, provides a sense of accomplishment, and offers an opportunity to relax. However, a nature trip is not always possible, and there is a lack of evidence showing how these beneficial experiences can be replicated in Virtual Reality (VR). In response, we recruited (N=24) participants to explore a virtual mountain landscape in a within-subjects study with different levels of exertion: walking, using a chairlift, and teleporting. We found that physical exertion when walking produced significantly more positive emotions and mindfulness than other conditions. Our research shows that physically demanding outdoor activities in VR can be beneficial for the user and that the achievement of hiking up a virtual mountain on a treadmill positively impacts wellbeing. We demonstrate how physical exertion can be used to add mindfulness and positive affect to VR experiences and discuss consequences for VR designers.
Subject headings
- NATURVETENSKAP -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)
Keyword
- wellbeing
- virtual reality
- presence
- haptics
- accomplishment
Publication and Content Type
- art (subject category)
- ref (subject category)
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