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Sökning: L773:0350 5596

  • Resultat 1-10 av 15
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1.
  • Awad, Ali Ismail (författare)
  • Fingerprint local invariant feature extraction on GPU with CUDA
  • 2013
  • Ingår i: Informatica. - 0350-5596 .- 1854-3871. ; 37:3, s. 279-284
  • Tidskriftsartikel (refereegranskat)abstract
    • Driven from its uniqueness, immutability, acceptability, and low cost, fingerprint is in a forefront between biometric traits. Recently, the GPU has been considered as a promising parallel processing technology due to its high performance computing, commodity, and availability. Fingerprint authentication is keep growing, and includes the deployment of many image processing and computer vision algorithms. This paper introduces the fingerprint local invariant feature extraction using two dominant detectors, namely SIFT and SURF, which are running on the CPU and the GPU. The paper focuses on the consumed time as an important factor for fingerprint identification. The experimental results show that the GPU implementations produce promising behaviors for both SIFT and SURF compared to the CPU one. Moreover, the SURF feature detector provides shorter processing time compared to the SIFT CPU and GPU implementations.
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2.
  • Craig, Paul, et al. (författare)
  • A cognitonics approach to computer supported learning in the Mexican state of Oaxaca
  • 2014
  • Ingår i: Informatica. - 0350-5596 .- 1854-3871. ; 38:3, s. 241-240
  • Tidskriftsartikel (refereegranskat)abstract
    • Cognitonics is a new science which looks at ways to reconcile human socio-spiritual development with increasingly rapid human intellectual development in the new context of technological advances and increased cultural homogeny. This is particularly relevant in areas such as education and informatics where children are found to be increasingly capable to control and adapt to new technological advances yet often suffer from a lack of social development or are unable to engage with aspects of their own cultural heritage. In this study we consider the application of a cognitonics based approach to the problems of the Oaxacan education system, particularly for indigenous children who suffer from a loss of culture and diminished provision of education due to a lack of resources and regular teacher strikes. Specifically, we look at how the introduction of face-to-face collaborative video games can help develop academic, information-technology and social skills together while promoting spiritual well-being and cultural identity.
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3.
  • De Raedt, Luc, 1964-, et al. (författare)
  • Editors' Introduction to the Special Issue on : "The Sixth International Symposium on Information and Communication Technology - SoICT 2015"
  • 2016
  • Ingår i: Informatica. - : Slovene Society Informatika. - 0350-5596 .- 1854-3871. ; 40:2, s. 157-157
  • Tidskriftsartikel (refereegranskat)abstract
    • Editors' Introduction to the Special Issue on the Sixth International Symposium on Information and Communication Technology (SoICT 2015, Hue City, Vietnam).This Special consists of a selection of the best papers from the 6th International Symposium on Information and Communication Technology -SoICT 2015. Since 2010, SoICT has been organised annually. The symposium provided an academic forum for researchers to share their latest research findings and to identify future challenges in computer science. In 2015, SoICT was held in Hue Royal city, Vietnam, during December 3-4th, 2015. SoICT 2015 was an international symposium that covered four major areas of research including Artificial Intelligence and Big Data, Network and Security, Human-Computer Interaction, Software Engineering and Applied Computing.
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5.
  • King, James, et al. (författare)
  • A Distributed Security Mechanism for Resource-Constrained IoT Devices
  • 2016
  • Ingår i: Informatica. - 0350-5596 .- 1854-3871. ; 40:1, s. 133-143
  • Tidskriftsartikel (refereegranskat)abstract
    • Internet of Things (IoT) devices have developed to comprise embedded systems and sensors with the ability to connect, collect, and transmit data over the Internet. Although solutions to secure IoT systems exist, Class-0 IoT devices with insufficient resources to support such solutions are considered a resource constrained in terms of secure communication. This paper provides a distributed security mechanism that targets Class-0 IoT devices. The research goal is to secure the entire data path in two segments, device-to-gateway and gateway-to-server data communications. The main concern in the provided solution is that lighter security operations with minimal resource requirements are performed in the IoT device, while heavier tasks are performed in the gateway side. The proposed mechanism utilizes a symmetric encryption for data objects combined with the native wireless security to offer a layered security technique between the device and the gateway. In the offered solution, the IoT gateways provide additional protection by securing data using Transport Layer Security (TLS). Real-time experimental evaluations have demonstrated the applicability of the proposed mechanism pertaining to the security assurance and the consumed resources of the target Class-0 IoT devices.
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6.
  • Kuittinen, M, et al. (författare)
  • Learning by Experience: Networks in Learning Organizations
  • 2001
  • Ingår i: Informatica. - 0350-5596 .- 1854-3871. ; 25:2, s. 159-164
  • Tidskriftsartikel (refereegranskat)abstract
    • offers undergraduate courses in Cognitive Science. The studies are mainly organized as web-based courses or collaborative student projects. In the basic studies component, a student completes four one credit methodology courses and chooses a related assignment worth three credits for one of them. One of the methodology courses is entitled Networks in Learning Organization. It will be delivered entirely on the web, and it also will serve as a pilot course to help design other methodology courses. This paper will first briefly discuss the theoretical foundations of learning organizations and organizational learning. Then, we will review the role of networks as the technological foundation of a learning organization and continue by discussing the use of educational technology to support organizational learning and learn about it. Finally, we will describe the structure and the methods of the course and present topics that form the starting point for the discourse within the course.
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9.
  • Popov, Oliver (författare)
  • An Essay on Epistemology and AI
  • 1992
  • Ingår i: Informatica. - 0350-5596 .- 1854-3871. ; 16:4, s. 2-7
  • Tidskriftsartikel (refereegranskat)
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