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Game Development Re...
Game Development Research
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- Engström, Henrik, 1968- (författare)
- Högskolan i Skövde,Institutionen för informationsteknologi,Forskningsmiljön Informationsteknologi,Interaction lab
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(creator_code:org_t)
- ISBN 9789198491883
- 1
- Skövde : University of Skövde, 2020
- Engelska 230 s.
- Relaterad länk:
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Abstract
Ämnesord
Stäng
- Digital games have become a ubiquitous part of our society. In many countries, game development is a substantial and important industry. Academic institutions provide programmes aimed at preparing students for careers in game development. Over the past 20 years, there has been great interest in game research. However, very few studies address game development. Instead, most studies have focused on: serious applications of games; analysis of games and players; or, social aspects of playing.This book provides an overview of the scattered academic landscape of game development research. It highlights studies from a wide range of disciplines and raises arguments for game development to be understood as a complex activity that inherently includes elements of science, engineering, design and art. The consequences of this complexity need to be taken into account by research and/or academic programmes that have a disciplinary focus. There is otherwise the risk that the true nature of game development will not be understood.
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap -- Annan data- och informationsvetenskap (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Other Computer and Information Science (hsv//eng)
- SAMHÄLLSVETENSKAP -- Annan samhällsvetenskap (hsv//swe)
- SOCIAL SCIENCES -- Other Social Sciences (hsv//eng)
- SAMHÄLLSVETENSKAP -- Ekonomi och näringsliv (hsv//swe)
- SOCIAL SCIENCES -- Economics and Business (hsv//eng)
- HUMANIORA -- Annan humaniora (hsv//swe)
- HUMANITIES -- Other Humanities (hsv//eng)
Nyckelord
- Game development
- research overview
- production studies
- studio studies
- software engineering
- management of creativity
- interdisciplinarity
- game production
- game user experience
- GUX
- game user research
- GUR
- game design
- game publishing
- game analytics
- game industry
- serious games
- Interaction Lab (ILAB)
- Interaction Lab (ILAB)
Publikations- och innehållstyp
- vet (ämneskategori)
- bok (ämneskategori)
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