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Customer experience challenges : bringing together digital, physical and social realms

Bolton, Ruth N. (författare)
Arizona State University, USA,Arizona State Univ, AZ 85287 USA
McColl-Kennedy, Janet R. (författare)
The University of Queensland, Australia,Univ Queensland, Australia
Cheung, Lilliemay (författare)
The University of Queensland, Australia,Univ Queensland, Australia
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Gallan, Andrew (författare)
DePaul University, USA,Depaul Univ, IL 60604 USA
Orsingher, Chiara (författare)
University of Bologna, Italy,Univ Bologna, Italy
Witell, Lars, 1972- (författare)
Linköpings universitet,Karlstads universitet,Handelshögskolan (from 2013),Linköpings Universitet, Sweden,Företagsekonomi,Filosofiska fakulteten,Karlstad Univ, Sweden
Zaki, Mohamed (författare)
University of Cambridge, UK,Univ Cambridge, England
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 (creator_code:org_t)
Emerald Group Publishing Limited, 2018
2018
Engelska.
Ingår i: Journal of Service Management. - : Emerald Group Publishing Limited. - 1757-5818 .- 1757-5826. ; 29:5, s. 776-808
  • Tidskriftsartikel (refereegranskat)
Abstract Ämnesord
Stäng  
  • Purpose The purpose of this paper is to explore innovations in customer experience at the intersection of the digital, physical and social realms. It explicitly considers experiences involving new technology-enabled services, such as digital twins and automated social presence (i.e. virtual assistants and service robots). Design/methodology/approach Future customer experiences are conceptualized within a three-dimensional space - low to high digital density, low to high physical complexity and low to high social presence - yielding eight octants. Findings The conceptual framework identifies eight dualities, or specific challenges connected with integrating digital, physical and social realms that challenge organizations to create superior customer experiences in both business-to-business and business-to-consumer markets. The eight dualities are opposing strategic options that organizations must reconcile when co-creating customer experiences under different conditions. Research limitations/implications A review of theory demonstrates that little research has been conducted at the intersection of the digital, physical and social realms. Most studies focus on one realm, with occasional reference to another. This paper suggests an agenda for future research and gives examples of fruitful ways to study connections among the three realms rather than in a single realm. Practical implications This paper provides guidance for managers in designing and managing customer experiences that the authors believe will need to be addressed by the year 2050. Social implications This paper discusses important societal issues, such as individual and societal needs for privacy, security and transparency. It sets out potential avenues for service innovation in these areas. Originality/value The conceptual framework integrates knowledge about customer experiences in digital, physical and social realms in a new way, with insights for future service research, managers and public policy makers.

Ämnesord

SAMHÄLLSVETENSKAP  -- Ekonomi och näringsliv -- Företagsekonomi (hsv//swe)
SOCIAL SCIENCES  -- Economics and Business -- Business Administration (hsv//eng)

Nyckelord

Service innovation
Technological innovation
Value creation
Service design
Customer experience
Service ecosystem
Business Administration
Företagsekonomi

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