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Designing for Activ...
Designing for Active Life : Moving and Being Moved Together with Dementia Patients
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- Tobiasson, Helena, 1964- (författare)
- KTH,Medieteknik och interaktionsdesign, MID,KTH, Medieteknik och interaktionsdesign, MID
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- Sundblad, Yngve (författare)
- KTH,Medieteknik och interaktionsdesign, MID,KTH, Medieteknik och interaktionsdesign, MID
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- Walldius, Åke (författare)
- KTH,Medieteknik och interaktionsdesign, MID,KTH, Medieteknik och interaktionsdesign, MID
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- Hedman, Anders, 1967- (författare)
- KTH,Medieteknik och interaktionsdesign, MID,KTH, Medieteknik och interaktionsdesign, MID
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(creator_code:org_t)
- Chinese Institute of Design, 2015
- 2015
- Engelska.
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Ingår i: International Journal of Design. - : Chinese Institute of Design. - 1991-3761 .- 1994-036X. ; 9:3, s. 47-62
- Relaterad länk:
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http://www.ijdesign....
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https://kth.diva-por... (primary) (Raw object)
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https://mdh.diva-por... (primary) (Raw object)
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https://urn.kb.se/re...
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Abstract
Ämnesord
Stäng
- Life for older people with dementia tends to be inactive. This paper reports on two case studies in which exercise games (exergames) were introduced in dementia special care units with a focus on patients’ well-being. The first case used a participatory design (PD) approach to engage the patients as users in the process. The results highlight the patients’ enjoyment in playing these games in a socially encouraging environment. We have found that exergames in dementia care provide patients with the well-documented health benefits of physical activity and also result in social and cognitive benefits. The results indicate that the notions of games/competition, social interaction, physical activity and challenges are valuable ingredients when designing for the well-being of older people who suffer from moderate to severe dementia.
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)
Nyckelord
- Dementia
- Exergames
- Participatory Design
- Physical Activity
- Physical Expression
- Social Interaction
- Technology and Health
- Teknik och hälsa
Publikations- och innehållstyp
- ref (ämneskategori)
- art (ämneskategori)
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