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Unpacking Non-Dualistic Design : The Soma Design Case

Höök, Kristina, 1964- (author)
KTH,Medieteknik och interaktionsdesign, MID,KTH Royal Institute of Technology, Sweden
Benford, Steve (author)
Univ Nottingham, Mixed Real Lab, Jubilee Campus, Nottingham, England.,University of Nottingham, UK
Tennent, Paul (author)
Univ Nottingham, Mixed Real Lab, Jubilee Campus, Nottingham, England.,University of Nottingham, UK
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Tsaknaki, Vasiliki (author)
IT Univ Copenhagen, Digital Design Dept, POB 1212, DK-10044 Copenhagen, Denmark.,University of Copenhagen, Denmark
Alfaras, Miquel (author)
Univ Jaume 1, Castellon de La Plana, Spain.;PLUX SA, Lisbon, Portugal.,Universitat Jaume I and PLUX S.A., Portugal
Avila, Juan Martinez (author)
Univ Nottingham, Mixed Real Lab, Jubilee Campus, Nottingham, England.,University of Nottingham, UK
Li, Christine (author)
Univ Nottingham, Mixed Real Lab, Jubilee Campus, Nottingham, England.,University of Nottingham, UK
Marshall, Joseph (author)
Univ Nottingham, Mixed Real Lab, Jubilee Campus, Nottingham, England.,University of Nottingham, UK
Roquet, Claudia Dauden (author)
Univ Lancaster, Lancaster, England.,Lancaster University, UK
Sanches, Pedro (author)
ARDITI, ITI LARSyS, P-9020105 Funchal, Portugal.
Ståhl, Anna (author)
RISE,Datavetenskap,Connected intelligence
Umair, Muhammad (author)
Univ Lancaster, Lancaster, England.,Lancaster University, UK
Windlin, Charles (author)
KTH,Medieteknik och interaktionsdesign, MID,KTH Royal Institute of Technology, Sweden
Zhou, Feng (author)
Univ Nottingham, Mixed Real Lab, Jubilee Campus, Nottingham, England.,University of Nottingham, UK
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 (creator_code:org_t)
2021-11-15
2021
English.
In: ACM Transactions on Computer-Human Interaction. - : Association for Computing Machinery (ACM). - 1073-0516 .- 1557-7325. ; 28:6
  • Journal article (peer-reviewed)
Abstract Subject headings
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  • We report on a somaesthetic design workshop and the subsequent analytical work aiming to demystify what is entailed in a non-dualistic design stance on embodied interaction and why a first-person engagement is crucial to its unfoldings. However, as we will uncover through a detailed account of our process, these first-person engagements are deeply entangled with second- and third-person perspectives, sometimes even overlapping. The analysis furthermore reveals some strategies for bridging the body-mind divide by attending to our inner universe and dissolving or traversing dichotomies between inside and outside; individual and social; body and technology. By detailing the creative process, we show how soma design becomes a process of designing with and through kinesthetic experience, in turn letting us confront several dualisms that run like fault lines through HCI's engagement with embodied interaction.

Subject headings

NATURVETENSKAP  -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)
TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Interaktionsteknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)

Keyword

Soma design
somaesthetics
first person

Publication and Content Type

ref (subject category)
art (subject category)

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