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Human players at th...
Human players at the center of an ecosystem : The case of video games in Finland
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- Ainamo, Antti, 1963- (författare)
- Högskolan i Borås,Akademin för textil, teknik och ekonomi,Swedish School of Textiles, Textile and Fashion, Textile management
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(creator_code:org_t)
- 2015
- 2015
- Engelska.
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Ingår i: Organization Studies. - 0170-8406 .- 1741-3044. ; , s. 1-22
- Relaterad länk:
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https://urn.kb.se/re...
Abstract
Ämnesord
Stäng
- Research on ecosystems as ways of organizing innovation and firm-level growth position a focal firm at the center of each ecosystem they study. This study of the video games industry in Finland argues that it can also be human users that are are at that center. In the birth and early developmental stages of the ecosystem or a game-design project, individual human beings can absorb and live with ambiguity and absence or fluidity of rules of the game, even be entertained by and enjoy such ambiguity.
Ämnesord
- SAMHÄLLSVETENSKAP -- Ekonomi och näringsliv -- Företagsekonomi (hsv//swe)
- SOCIAL SCIENCES -- Economics and Business -- Business Administration (hsv//eng)
Nyckelord
- organisational ecology
- entrepreneurship
- organisational design
- ethnography
- Business and IT
- Handel och IT
Publikations- och innehållstyp
- ref (ämneskategori)
- art (ämneskategori)
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