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Learning Analytics ...
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Baalsrud Hauge, Jannicke MadeleineUniversity of Bremen, Bremer Institut für Produktion und Logistik, Germany
(författare)
Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods
- Artikel/kapitelEngelska2015
Förlag, utgivningsår, omfång ...
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2015-02-11
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Serious Games Society,2015
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printrdacarrier
Nummerbeteckningar
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LIBRIS-ID:oai:DiVA.org:his-11585
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https://urn.kb.se/resolve?urn=urn:nbn:se:his:diva-11585URI
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https://doi.org/10.17083/ijsg.v2i1.38DOI
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Språk:engelska
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Sammanfattning på:engelska
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Ämneskategori:art swepub-publicationtype
Anmärkningar
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The challenge of delivering personalized learning experiences is often increased by the size of classrooms and online learning communities. Serious Games (SGs) are increasingly recognized for their potential to improve education. However, the issues related to their development and their level of effectiveness can be seriously affected when brought too rapidly into growing online learning communities. Deeper insights into how the students are playing is needed to deliver a comprehensive and intelligent learning framework that facilitates better understanding of learners' knowledge, effective assessment of their progress and continuous evaluation and optimization of the environments in which they learn. This paper discusses current SOTA and aims to explore the potential in the use of games and learning analytics towards scaffolding and supporting teaching and learning experience. The conceptual model (ecosystem and architecture) discussed in this paper aims to highlight the key considerations that may advance the current state of learning analytics, adaptive learning and SGs, by leveraging SGs as an suitable medium for gathering data and performing adaptations.
Ämnesord och genrebeteckningar
Biuppslag (personer, institutioner, konferenser, titlar ...)
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Stanescu, IoanaCarol I National Defence University, Romania
(författare)
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Arnab, SylvesterDisruptive Media Learning Lab, Coventry University, UK
(författare)
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Moreno Ger, PabloUniversidad Complutense de Madrid, Spain
(författare)
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Lim, TheodoreHerriot-Watt University, UK
(författare)
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Serrano-Laguna, AngelUniversidad Complutense de Madrid, Spain
(författare)
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Lameras, PetrosSerious Games Institute, Coventry University, UK
(författare)
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Hendrix, MauriceSchool of Science and Technology, University of Northampton, UK
(författare)
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Kiili, KristianTampere University of Technology, Finland
(författare)
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Ninaus, ManuelUniversity of Graz, Austria
(författare)
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de Freitas, SaraCurtin University, Australia
(författare)
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Mazzetti, AlessandroGruppo SIGLA S.r.l, Italy
(författare)
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Dahlbom, AndersHögskolan i Skövde,Institutionen för informationsteknologi,Forskningscentrum för Informationsteknologi,Skövde Artificial Intelligence Lab (SAIL)(Swepub:his)dahn
(författare)
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Degano, CristianaGruppo SIGLA S.r.l, Italy
(författare)
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University of Bremen, Bremer Institut für Produktion und Logistik, GermanyCarol I National Defence University, Romania
(creator_code:org_t)
Sammanhörande titlar
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Ingår i:International Journal of Serious Games: Serious Games Society2:1, s. 29-442384-8766
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Baalsrud Hauge, ...
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Stanescu, Ioana
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Arnab, Sylvester
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Moreno Ger, Pabl ...
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Lim, Theodore
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Serrano-Laguna, ...
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visa fler...
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Lameras, Petros
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Hendrix, Maurice
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Kiili, Kristian
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Ninaus, Manuel
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de Freitas, Sara
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Mazzetti, Alessa ...
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Dahlbom, Anders
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Degano, Cristian ...
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