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Comparing Expert an...
Comparing Expert and Novice Driving Behavior in a Driving Simulator
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- Ekanayake, Hiran B. (författare)
- Stockholms universitet,Institutionen för data- och systemvetenskap,Stockholm University, Forum 100, Kista, Sweden ; University of Colombo School of Computing, Sri Lanka
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- Backlund, Per (författare)
- Högskolan i Skövde,Institutionen för kommunikation och information,Forskningscentrum för Informationsteknologi,Interaction Lab
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- Ziemke, Tom (författare)
- Högskolan i Skövde,Institutionen för kommunikation och information,Forskningscentrum för Informationsteknologi,Interaction Lab
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- Ramberg, Robert (författare)
- Stockholms universitet,Institutionen för data- och systemvetenskap,Stockholm University, Forum 100, Kista, Sweden
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- Hewagamage, Kamalanath P. (författare)
- University of Colombo School of Computing
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- Lebram, Mikael (författare)
- Högskolan i Skövde,Institutionen för kommunikation och information,Forskningscentrum för Informationsteknologi,Interaction Lab
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(creator_code:org_t)
- Interaction Design and Architecture(s), 2013
- 2013
- Engelska.
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Ingår i: Interaction Design and Architecture(s) Journal - IxD&A. - : Interaction Design and Architecture(s). - 1826-9745 .- 2283-2998. ; :19, s. 115-131
- Relaterad länk:
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Abstract
Ämnesord
Stäng
- This paper presents a study focused on comparing driving behavior of expert and novice drivers in a mid-range driving simulator with the intention of evaluating the validity of driving simulators for driver training. For the investigation, measurements of performance, psychophysiological measurements, and self-reported user experience under different conditions of driving tracks and driving sessions were analyzed. We calculated correlationsbetween quantitative and qualitative measures to enhance the reliability of the findings. The experiment was conducted involving 14 experienced drivers and 17 novice drivers. The results indicate that driving behaviors of expert and novice drivers differ from each other in several ways but it heavily depends on the characteristics of the task. Moreover, our belief is that the analytical framework proposed in this paper can be used as a tool for selecting appropriate driving tasks as well as for evaluating driving performance in driving simulators.
Ämnesord
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik -- Datorsystem (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering -- Computer Systems (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Systemvetenskap, informationssystem och informatik (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Information Systems (hsv//eng)
Nyckelord
- Educational game design
- simulation-based training
- playful learning
- emotion in games
- driving simulator
- simulator validity
- evaluationdriving performance
- psychophysiology
- EEG
- Emotiv EPOC
- Technology
- Teknik
- Interaction Lab (ILAB)
- Interaction Lab (ILAB)
- Computer and Systems Sciences
Publikations- och innehållstyp
- ref (ämneskategori)
- art (ämneskategori)
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