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Decoding Fear : Exploring User Experiences in Virtual Reality Horror Games

Zhang, He (author)
The Future Laboratory, Tsinghua University Beijing, China; College of Information Sciences and Technology, Pennsylvania State University Beijing, China
Li, Xinyang (author)
Academy of Arts & Design, Tsinghua University Beijing, China
Qiu, Christine (author)
KTH,Medieteknik och interaktionsdesign, MID
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Fu, Xinyi (author)
The Future Laboratory, Tsinghua University Beijing, China
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 (creator_code:org_t)
Association for Computing Machinery (ACM), 2023
2023
English.
In: Proceedings of the 11th International Symposium of Chinese CHI: Generative, Reflective, Envisioning, Chinese CHI 2023. - : Association for Computing Machinery (ACM). ; , s. 411-419
  • Conference paper (peer-reviewed)
Abstract Subject headings
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  • This preliminary study investigated user experiences in VR horror games, highlighting fear-triggering and gender-based differences in perception. By utilizing a scientifically validated and specially designed questionnaire, we successfully collected questionnaire data from 23 subjects for an early empirical study of fear induction in a virtual reality gaming environment. The early findings suggest that visual restrictions and ambient sound-enhanced realism may be more effective in intensifying the fear experience. Participants exhibited a tendency to avoid playing alone or during nighttime, underscoring the significant psychological impact of VR horror games. The study also revealed a distinct gender difference in fear perception, with female participants exhibiting a higher sensitivity to fear stimuli. However, the preference for different types of horror games was not solely dominated by males; it varied depending on factors such as the game's pace, its objectives, and the nature of the fear stimulant.

Subject headings

TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Interaktionsteknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)

Keyword

affective computing
coping strategy
fear
Virtual reality game

Publication and Content Type

ref (subject category)
kon (subject category)

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Zhang, He
Li, Xinyang
Qiu, Christine
Fu, Xinyi
About the subject
ENGINEERING AND TECHNOLOGY
ENGINEERING AND ...
and Other Engineerin ...
and Interaction Tech ...
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By the university
Royal Institute of Technology

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