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Sökning: onr:"swepub:oai:DiVA.org:ltu-105698" > A Two-Stage co-Desi...

A Two-Stage co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden

Jingili, Nuru (författare)
Luleå tekniska universitet,Datavetenskap
Oyelere, Solomon (författare)
Luleå tekniska universitet,Datavetenskap
Malmström Berghem, Simon (författare)
Luleå tekniska universitet,Datavetenskap
visa fler...
Brännström, Robert (författare)
Luleå tekniska universitet,Datavetenskap
Laine, Teemu H. (författare)
Department of Digital Media, Ajou University, Suwon, South Korea
Lindqvist, Anna-Karin (författare)
Luleå tekniska universitet,Hälsa, medicin och rehabilitering
Rutberg, Stina (författare)
Luleå tekniska universitet,Hälsa, medicin och rehabilitering,Department of Health, Education and Technology, Division of Health Medicine and Rehabilitation, Luleaa University of Technology, Luleå, Sweden
visa färre...
 (creator_code:org_t)
2024
2024
Engelska.
Ingår i: International Journal of Human-Computer Interaction. - : Taylor & Francis. - 1044-7318 .- 1532-7590.
  • Tidskriftsartikel (refereegranskat)
Abstract Ämnesord
Stäng  
  • This research delves into the dynamics of active school transport (AST) by utilizing a two-stage co-design process and leveraging persuasive technology within a game for promoting AST called Battleship-AST. The primary aim of this research is to thoroughly investigate the two-stage game co-design process employed in creating a Battleship-AST game. Moreover, our research aims to evaluate participants’ perceptions regarding the motivating and engaging potential of the persuasive technology and gamification features embedded within the final iteration of the game. This evaluation aims to understand how these features influence participants’ motivation to increase their usage of AST through gameplay. In pursuit of these objectives, the research builds upon the existing Battleship-AST prototype and actively engages school children in a collaborative two-stage co-design process. Their valuable insights and preferences were harnessed in refining the game, which was subsequently tested during a tech event in Skellefteå, Sweden. The findings shed light on various aspects of the game’s impact, from its reception to the gamification features integrated within. Notably, the research highlights the positive impact of the co-design process, with increased motivation and engagement observed among the participants. Their involvement in shaping the game’s design resulted in a more engaging and enjoyable experience. The persuasive technology features, encompassing competition, collaboration, auditory cues, a virtual reward system, and an emphasis on similarity, played a pivotal role in sustaining engagement and motivating players. Elements such as rewards, leaderboard progression, and badges proved highly effective in encouraging continued participation and fostering a positive feedback loop. However, the study also identifies areas for potential improvement, including the need to measure real-life progress and refine the game’s levelling system. The research indicates that refining feedback mechanisms and tailoring game content to individual preferences could create an even more engaging experience. Additionally, long-term playtesting is proposed to assess the game’s extended impact. The findings offer promising avenues for enhancing motivation and engagement in AST, which can contribute to the promotion of healthier and more sustainable transportation choices among school children.

Ämnesord

NATURVETENSKAP  -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)
NATURVETENSKAP  -- Data- och informationsvetenskap -- Medieteknik (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Media and Communication Technology (hsv//eng)

Nyckelord

Persuasive technology
gamification
games
active school transport
physical activity
co-design
Pervasive Mobile Computing
Distribuerade datorsystem
Physiotherapy
Fysioterapi

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