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Searching for Empathy: A Swedish Study on Designing for Seniors
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- Mylonopoulou, Vasiliki, 1985 (author)
- Gothenburg University,Göteborgs universitet,Institutionen för tillämpad informationsteknologi (GU),Department of Applied Information Technology (GU),University of Gothenburg, Department of Applied IT, Gothenburg, Sweden
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- Weilenmann, Alexandra, 1974 (author)
- Gothenburg University,Göteborgs universitet,Institutionen för tillämpad informationsteknologi (GU),Department of Applied Information Technology (GU),University of Gothenburg, Department of Applied IT, Gothenburg, Sweden
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- Torgersson, Olof, 1964 (author)
- Gothenburg University,Göteborgs universitet,Institutionen för data- och informationsteknik (GU),Department of Computer Science and Engineering (GU),Chalmers University of Technology and University of Gothenburg, Department of Computer Science and Engineering, Gothenburg, Sweden
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- Jungselius, Beata, 1982 (author)
- Högskolan Väst,Avd för medier och design
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(creator_code:org_t)
- 2020-10-26
- 2020
- English.
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In: PervasiveHealth: Pervasive Computing Technologies for Healthcare. - New York, NY, USA : ACM. - 2153-1633.
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https://gup.ub.gu.se... (primary) (free)
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Abstract
Subject headings
Close
- This paper is a call to rethink how we describe groups of users and create design tools that may influence the design practice and foster specific mentalities. Many times, research literature plays an important part in the design process and decision making, yet the role it has in creating an understanding of the user is seldom discussed. To support a project focusing on designing for seniors, a multidisciplinary team selected relevant literature for the beginning of the design process. The literature selected consisted of 'mental' design tools such as methods, considerations, and design domains to support understanding and designing for seniors. This paper describes the tools suggested by the articles and concludes with a reflection on the effect of the literature we choose on the design process using the project as a design case.
Subject headings
- HUMANIORA -- Konst -- Design (hsv//swe)
- HUMANITIES -- Arts -- Design (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Annan teknik -- Interaktionsteknik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)
- NATURVETENSKAP -- Data- och informationsvetenskap -- Människa-datorinteraktion (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Human Computer Interaction (hsv//eng)
- SAMHÄLLSVETENSKAP -- Medie- och kommunikationsvetenskap (hsv//swe)
- SOCIAL SCIENCES -- Media and Communications (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering (hsv//eng)
- SAMHÄLLSVETENSKAP -- Medie- och kommunikationsvetenskap -- Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning (hsv//swe)
- SOCIAL SCIENCES -- Media and Communications -- Information Systems, Social aspects (hsv//eng)
Keyword
- personas
- be in service
- theory
- preconceptions
- design
- practice
- stereotypes
- Human-computer Interaction
- Human-computer Interaction
- design
- theory
- practice
- preconceptions
- stereotypes
- be in service
- personas
Publication and Content Type
- kon (subject category)
- ref (subject category)
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