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Sökning: WFRF:(Lindnér Per) > (2015-2019) > ITSY :

ITSY : A Gamified One-Session Virtual Reality App With 12-Month Follow-Up Data

Carlbring, Per (författare)
Stockholms universitet,Klinisk psykologi
Miloff, Alexander (författare)
Stockholms universitet,Klinisk psykologi
Lindner, Philip (författare)
Stockholms universitet,Klinisk psykologi
visa fler...
Reuterskiöld, Lotta (författare)
Stockholms universitet,Klinisk psykologi
Hamilton, William (författare)
Andersson, Gerhard (författare)
Reuterskiöld, Lena (författare)
Stockholms universitet,Klinisk psykologi
visa färre...
 (creator_code:org_t)
2017
2017
Engelska.
Ingår i: Program Book. ; , s. 396-396
  • Konferensbidrag (refereegranskat)
Abstract Ämnesord
Stäng  
  • Introduction: This is the first large randomized-controlled trial to evaluate whether commercially available VR hardware and software can be used for exposure therapy. The aim of this study was to compare gold-standard One Session Therapy (OST) for reduction of spider phobia symptoms and avoidance behavior using in vivo spiders and a human therapist, to a newly developed single-session gamified Virtual Reality Exposure Therapy (VRET) application with modern, consumer-available VR hardware, virtual spiders, and a virtual therapist.Method: Subjects (N=100) with spider phobia, diagnosed, and meeting inclusion criteria were recruited from the general population and randomized to 2 treatment arms. In 1-week intervals, pre-measurement, 3-hr treatment and post-measurement were completed with an in-vivo behavioral approach test (BAT) serving as the primary outcome measure for both groups. This study was powered to detect a non-inferiority margin of a 2-point between-group difference on the BAT, with a standard deviation of 4 (at 80% power).Results: 98 patients commenced treatment and 97 patients completed post-measurement. Per protocol analysis indicated VR was not non-inferior to OST. Repeated-measures ANOVA identified a significant main effect of time (p < .001) and time x group effect (p < .05). Both OST and VR participants experienced large BAT within-group effect sizes (d=2.28 and d=1.45, respectively). By the time of the conference there will be 12-month follow-up data including prediction analysis and the effect of treatment credibility and working alliance (with the virtual therapist).Conclusion: OST is the superior treatment option for spider phobia. VRET is an effective alternative if OST cannot be provided, as pure self-help, as the initial intervention in a stepped-care model, or as a possible post-OST booster.

Ämnesord

SAMHÄLLSVETENSKAP  -- Psykologi (hsv//swe)
SOCIAL SCIENCES  -- Psychology (hsv//eng)

Nyckelord

VR hardware
VR software
ITSY
exposure therapy
spider phobia
technology
mobile health
Psychology
psykologi

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ref (ämneskategori)
kon (ämneskategori)

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