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Establishing criter...
Establishing criteria of rigour and relevance in interaction design research
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- Fällman, Daniel, 1975- (författare)
- Umeå universitet,Institutionen för informatik,Interactive Institute Swedish ICT
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- Stolterman, Erik (författare)
- Indiana University
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(creator_code:org_t)
- Routledge, 2010
- 2010
- Engelska.
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Ingår i: Digital Creativity. - : Routledge. - 1462-6268 .- 1744-3806. ; 21:4, s. 265-272
- Relaterad länk:
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http://daniel.fallma...
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visa fler...
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https://urn.kb.se/re...
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https://doi.org/10.1...
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Abstract
Ämnesord
Stäng
- Interaction design research is a unique discipline embracing practicing professionals, design educators and academic researchers, but attracting attention from people with different backgrounds and interests has lead to the question of what constitutes ‘good research’. What is rigorous and relevant interaction design research and how do we recognise and evaluate it? Most current attempts at dealing with these issues tend to be on loan from other disciplines, and may overlook, conceal, or knowingly exclude some of what makes interaction design research such a unique field. Our primary contribution is that what may be perceived as three different design research activities—design practice, design exploration and design studies—have their own purposes, intended outcomes, and internal logic. Each approach must be examined in its own right and the notions of rigour and relevance have to be based on a firm understanding of the particular purpose of each approach
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap -- Systemvetenskap, informationssystem och informatik (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Information Systems (hsv//eng)
Nyckelord
- rigour and relevance
- interaction design research
- design practice
- design exploration
- design studies
Publikations- och innehållstyp
- ref (ämneskategori)
- art (ämneskategori)
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