SwePub
Sök i LIBRIS databas

  Extended search

WFRF:(Akenine Möller Tomas 1970)
 

Search: WFRF:(Akenine Möller Tomas 1970) > An Optimized Soft S...

An Optimized Soft Shadow Volume Algorithm with Real-Time Performance

Assarsson, Ulf, 1972 (author)
Chalmers tekniska högskola,Chalmers University of Technology
Dougherty, M. (author)
Mounier, M. (author)
show more...
Akenine-Möller, Tomas, 1970 (author)
Chalmers tekniska högskola,Chalmers University of Technology
show less...
 (creator_code:org_t)
ISBN 9781581137392
2003
2003
English.
In: Proceedings of the SIGGRAPH/ Eurographics Workshop on Graphics Hardware, San Diego, 26-27 July 2003. - 9781581137392 ; , s. 33-40
  • Conference paper (peer-reviewed)
Abstract Subject headings
Close  
  • In this paper, we present several optimizations to our previously presented soft shadow volume algorithm. Our optimizations include tighter wedges, heavily optimized pixel shader code for both rectangular and spherical light sources, a frame buffer blending technique to overcome the limitation of 8-bit frame buffers, and a simple culling algorithm. These together give real-time performance, and for simple models we get frame rates of over 150 fps. For morecomplex models 50 fps is normal. In addition to optimizations, two simple techniques for improving the visual quality are also presented.

Subject headings

NATURVETENSKAP  -- Data- och informationsvetenskap -- Datorteknik (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Computer Engineering (hsv//eng)

Publication and Content Type

kon (subject category)
ref (subject category)

Find in a library

To the university's database

Search outside SwePub

Kungliga biblioteket hanterar dina personuppgifter i enlighet med EU:s dataskyddsförordning (2018), GDPR. Läs mer om hur det funkar här.
Så här hanterar KB dina uppgifter vid användning av denna tjänst.

 
pil uppåt Close

Copy and save the link in order to return to this view