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Search: WFRF:(Väljamäe Alexander 1978) > Binaural bone-condu...

Binaural bone-conducted sound in virtual environments

Väljamäe, Alexander, 1978 (author)
Chalmers tekniska högskola,Chalmers University of Technology
Tajadura, Ana, 1979 (author)
Chalmers tekniska högskola,Chalmers University of Technology
Larsson, Pontus, 1974 (author)
Chalmers tekniska högskola,Chalmers University of Technology
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Västfjäll, Daniel, 1975 (author)
Chalmers tekniska högskola,Chalmers University of Technology
Kleiner, Mendel, 1946 (author)
Chalmers tekniska högskola,Chalmers University of Technology
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 (creator_code:org_t)
2008
2008
English.
In: Acoustical Science and Technology. - 1347-5177 .- 1346-3969. ; 29:2, s. 149 - 155
  • Journal article (peer-reviewed)
Abstract Subject headings
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  • Virtual and augmented reality applications provide us with increasingly compelling il- lusory worlds by combinations of different sensory cues. Although spatial sound technologies are often used in such applications, headphone based sound reproduction can create an undesired “mediation awareness” for an end-user. An alternative can be provided by bone-conducted sound technologies, traditionally used in hearing aids applications. Recent studies with bilaterally fitted bone-conduction transducers suggest that binaural sound cues can be rendered using this technology. In this paper we used binaural bone-conducted sound reproduction for enhancing a multi-modal self-motion sim- ulator prototype. Similar to previous results from headphone based reproduction, the present study shows that the addition of moving sound images to visual stimuli significantly increase vection and spatial presence responses. These results provide empirical evidence that convincing auditory scenes can be created using spatial bone-conducted sound and HRTF’s of at least 600 horizontal resolu- tion. The present research demonstrates the feasibility of using binaural bone-conducted sound in mediated environments.

Subject headings

TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Övrig annan teknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Other Engineering and Technologies not elsewhere specified (hsv//eng)

Keyword

Multisensory interaction
Spatial bone-conduction
Augmented reality
Vection

Publication and Content Type

art (subject category)
ref (subject category)

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