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Wiimote Robot Contr...
Wiimote Robot Control Using Human Motion Models
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- Smith, Christian, 1975- (författare)
- KTH,Datorseende och robotik, CVAP,Centrum för Autonoma System, CAS,CAS
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Christensen, Henrik I. (författare)
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(creator_code:org_t)
- NEW YORK : IEEE, 2009
- 2009
- Engelska.
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Ingår i: 2009 IEEE-RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS. - NEW YORK : IEEE. - 9781424438037 ; , s. 5509-5515
- Relaterad länk:
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https://kth.diva-por... (primary) (Raw object)
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https://urn.kb.se/re...
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https://doi.org/10.1...
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Abstract
Ämnesord
Stäng
- As mass-market video game controllers have become more advanced, there has been a recent increase in interest for using these as intuitive and inexpensive control devices. In this paper we examine position control for a robot using a wiimote game controller. We show that human motion models can be used to achieve better precision than traditional tracking approaches, sufficient for simpler tasks. We also present an experiment that shows that very intuitive control an be achieved, as novice subjects can control a robot arm through simple tasks after just a few minutes of practice and minimal instructions.
Ämnesord
- TEKNIK OCH TEKNOLOGIER -- Elektroteknik och elektronik -- Robotteknik och automation (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Electrical Engineering, Electronic Engineering, Information Engineering -- Robotics (hsv//eng)
Nyckelord
- Accelerometers
- Games
- Humans
- Intelligent robots
- Level control
- Motion control
- Observability
- Position control
- Robot control
- Target tracking
- Other electrical engineering, electronics and photonics
- Övrig elektroteknik, elektronik och fotonik
Publikations- och innehållstyp
- ref (ämneskategori)
- kon (ämneskategori)
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