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Undercurrents – A C...
Undercurrents – A Computer-Based Gameplay Tool to Support Tabletop Roleplaying
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- Björk, Staffan, 1973 (author)
- RISE,Gothenburg University,Göteborgs universitet,Institutionen för data- och informationsteknik, Interaktionsdesign (GU),Department of Computer Science and Engineering, Interaction Design (GU),University of Gothenburg,Interactive Institute,GAME
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- Bergström, Karl, 1980 (author)
- RISE,Gothenburg University,Göteborgs universitet,Institutionen för data- och informationsteknik (GU),Department of Computer Science and Engineering (GU),University of Gothenburg,Interactive Institute,GAME
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- Jonsson, Staffan, 1980 (author)
- RISE,Interactive Institute,GAME
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(creator_code:org_t)
- 2010
- 2010
- English.
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In: Nordic DiGRA 2010.
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Abstract
Subject headings
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- This paper introduces Undercurrents, a computer-based gameplay tool for providing additional communication and media streams during tabletop roleplaying sessions. Based upon a client-server architecture, the system is intended to unobtrusively support secret communication, timing of audio and visual presentations to game events, and real-time documentation of the game session. Potential end users have been involved in the development and the paper provides details on the full design process.
Subject headings
- NATURVETENSKAP -- Data- och informationsvetenskap (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences (hsv//eng)
Keyword
- Computer-Supported Gameplay Tools
- Computer-Supported Collaborative Play
- Role Playing
- Tabletop Role Playing
- Tabletop Role Playing
Publication and Content Type
- ref (subject category)
- kon (subject category)
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