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Understanding Sport...
Understanding Sports-HCI by Going Jogging at CHI
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Mueller, Florian Floyd (författare)
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Marshall, Joe (författare)
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Ashok Koth, Rohit (författare)
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Nylander, Stina (författare)
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- Tholander, Jakob (författare)
- Stockholms universitet,Institutionen för data- och systemvetenskap
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(creator_code:org_t)
- 2015-04-18
- 2015
- Engelska.
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Ingår i: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. - New York, NY, USA : Association for Computing Machinery (ACM). - 9781450331463 ; , s. 869-872
- Relaterad länk:
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http://exertiongames...
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https://urn.kb.se/re...
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https://doi.org/10.1...
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Abstract
Ämnesord
Stäng
- More and more technologies are emerging that aim to support sports activities, for example there are jogging apps, cycling computers and quadcopters for sportspeople to videorecord their actions. These new technologies appear to become more and more popular, yet interaction design knowledge how to support the associated exertion experiences is still limited. In order to bring practitioners and academics interested in sports-HCI together and examine the topic "in the wild", we propose to go outside and jog around the CHI venue while using and discussing some of these new technologies. The goal is to investigate and shape the future of the field of sports-HCI.
Ämnesord
- NATURVETENSKAP -- Data- och informationsvetenskap -- Systemvetenskap, informationssystem och informatik (hsv//swe)
- NATURAL SCIENCES -- Computer and Information Sciences -- Information Systems (hsv//eng)
Nyckelord
- Sport
- exercise
- exertion
- Man-Machine-Interaction (MMI)
- människa-maskin-interaktion (MMI)
Publikations- och innehållstyp
- ref (ämneskategori)
- kon (ämneskategori)
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