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Bootstrapped Representation Learning for Skeleton-Based Action Recognition

Moliner, Olivier (author)
Lund University,Lunds universitet,Matematik LTH,Matematikcentrum,Institutioner vid LTH,Lunds Tekniska Högskola,Mathematics (Faculty of Engineering),Centre for Mathematical Sciences,Departments at LTH,Faculty of Engineering, LTH,Sony Europe B.V.
Huang, Sangxia (author)
Sony Europe B.V.
Astrom, Kalle (author)
Lund University,Lunds universitet,Matematik LTH,Matematikcentrum,Institutioner vid LTH,Lunds Tekniska Högskola,LTH profilområde: AI och digitalisering,LTH profilområden,LTH profilområde: Teknik för hälsa,Mathematics (Faculty of Engineering),Centre for Mathematical Sciences,Departments at LTH,Faculty of Engineering, LTH,LTH Profile Area: AI and Digitalization,LTH Profile areas,Faculty of Engineering, LTH,LTH Profile Area: Engineering Health,Faculty of Engineering, LTH,Sony Europe B.V.
 (creator_code:org_t)
2022
2022
English 11 s.
In: Proceedings - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, CVPRW 2022. - 2160-7508 .- 2160-7516. - 9781665487399 ; 2022-June, s. 4153-4163
  • Conference paper (peer-reviewed)
Abstract Subject headings
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  • In this work, we study self-supervised representation learning for 3D skeleton-based action recognition. We extend Bootstrap Your Own Latent (BYOL) for representation learning on skeleton sequence data and propose a new data augmentation strategy including two asymmetric transformation pipelines. We also introduce a multi-viewpoint sampling method that leverages multiple viewing angles of the same action captured by different cameras. In the semi-supervised setting, we show that the performance can be further improved by knowledge distillation from wider networks, leveraging once more the unlabeled samples. We conduct extensive experiments on the NTU-60, NTU-120 and PKU-MMD datasets to demonstrate the performance of our proposed method. Our method consistently outperforms the current state of the art on linear evaluation, semi-supervised and transfer learning benchmarks.

Subject headings

NATURVETENSKAP  -- Data- och informationsvetenskap -- Datorseende och robotik (hsv//swe)
NATURAL SCIENCES  -- Computer and Information Sciences -- Computer Vision and Robotics (hsv//eng)

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Moliner, Olivier
Huang, Sangxia
Astrom, Kalle
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Lund University

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