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SWAY - designing for balance and posture awareness

Asplund, Simon (author)
KTH
Jonsson, Martin, 1973- (author)
Södertörns högskola,Medieteknik
 (creator_code:org_t)
2018-03-18
2018
English.
In: TEI 2018 - Proceedings of the 12th International Conference on Tangible, Embedded, and Embodied Interaction. - New York : Association for Computing Machinery (ACM). - 9781450355681 ; , s. 470-475
  • Conference paper (peer-reviewed)
Abstract Subject headings
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  • This paper presents the SWAY prototype that encourages people to explore aspects around balance and posture in a playful way. The prototype senses small movements and shifts in posture using a Kinect sensor, and translates these movements to the tilting of a platform holding a set of marbles, and to haptic feedback in the form of vibrations. The prototype provides an interactive experience focusing on building body awareness with a particular focus on balance and posture. The design inquiry provided new insights with respect to reinforcement of bodily experiences and how different modalities affect the guiding of attention.

Subject headings

TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Mediateknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Media Engineering (hsv//eng)
TEKNIK OCH TEKNOLOGIER  -- Annan teknik -- Interaktionsteknik (hsv//swe)
ENGINEERING AND TECHNOLOGY  -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)

Keyword

Balance
Bodily interaction
Body awareness
Posture
Somaesthetics
Bodily interactions
Haptic feedbacks
Interactive experiences
Kinect sensors
Balancing

Publication and Content Type

ref (subject category)
kon (subject category)

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Södertörn University
Royal Institute of Technology

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