Search: WFRF:(Lindner Per) >
ITSY :
ITSY : A Gamified One-Session Virtual Reality App With 12-Month Follow-Up Data
-
- Carlbring, Per (author)
- Stockholms universitet,Klinisk psykologi
-
- Miloff, Alexander (author)
- Stockholms universitet,Klinisk psykologi
-
- Lindner, Philip (author)
- Stockholms universitet,Klinisk psykologi
-
show more...
-
- Reuterskiöld, Lotta (author)
- Stockholms universitet,Klinisk psykologi
-
Hamilton, William (author)
-
Andersson, Gerhard (author)
-
- Reuterskiöld, Lena (author)
- Stockholms universitet,Klinisk psykologi
-
show less...
-
(creator_code:org_t)
- 2017
- 2017
- English.
-
In: Program Book. ; , s. 396-396
- Related links:
-
https://urn.kb.se/re...
-
show more...
-
https://urn.kb.se/re...
-
show less...
Abstract
Subject headings
Close
- Introduction: This is the first large randomized-controlled trial to evaluate whether commercially available VR hardware and software can be used for exposure therapy. The aim of this study was to compare gold-standard One Session Therapy (OST) for reduction of spider phobia symptoms and avoidance behavior using in vivo spiders and a human therapist, to a newly developed single-session gamified Virtual Reality Exposure Therapy (VRET) application with modern, consumer-available VR hardware, virtual spiders, and a virtual therapist.Method: Subjects (N=100) with spider phobia, diagnosed, and meeting inclusion criteria were recruited from the general population and randomized to 2 treatment arms. In 1-week intervals, pre-measurement, 3-hr treatment and post-measurement were completed with an in-vivo behavioral approach test (BAT) serving as the primary outcome measure for both groups. This study was powered to detect a non-inferiority margin of a 2-point between-group difference on the BAT, with a standard deviation of 4 (at 80% power).Results: 98 patients commenced treatment and 97 patients completed post-measurement. Per protocol analysis indicated VR was not non-inferior to OST. Repeated-measures ANOVA identified a significant main effect of time (p < .001) and time x group effect (p < .05). Both OST and VR participants experienced large BAT within-group effect sizes (d=2.28 and d=1.45, respectively). By the time of the conference there will be 12-month follow-up data including prediction analysis and the effect of treatment credibility and working alliance (with the virtual therapist).Conclusion: OST is the superior treatment option for spider phobia. VRET is an effective alternative if OST cannot be provided, as pure self-help, as the initial intervention in a stepped-care model, or as a possible post-OST booster.
Subject headings
- SAMHÄLLSVETENSKAP -- Psykologi (hsv//swe)
- SOCIAL SCIENCES -- Psychology (hsv//eng)
Keyword
- VR hardware
- VR software
- ITSY
- exposure therapy
- spider phobia
- technology
- mobile health
- Psychology
- psykologi
Publication and Content Type
- ref (subject category)
- kon (subject category)
To the university's database