Sökning: WFRF:(Penzenstadler Birgit 1981) > When Does Design He...
Fältnamn | Indikatorer | Metadata |
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000 | 02730naa a2200385 4500 | |
001 | oai:research.chalmers.se:3888ec4a-3e6b-4eb3-b19a-191eb046328a | |
003 | SwePub | |
008 | 200402s2020 | |||||||||||000 ||eng| | |
024 | 7 | a https://doi.org/10.1109/MS.2019.29582632 DOI |
024 | 7 | a https://research.chalmers.se/publication/5162652 URI |
040 | a (SwePub)cth | |
041 | a engb eng | |
042 | 9 SwePub | |
072 | 7 | a art2 swepub-publicationtype |
072 | 7 | a vet2 swepub-contenttype |
100 | 1 | a Penzenstadler, Birgit,d 1981u Chalmers tekniska högskola,Chalmers University of Technology,Göteborgs universitet,University of Gothenburg4 aut0 (Swepub:cth)birgitp |
245 | 1 0 | a When Does Design Help Thinking, and When Does Design Thinking Help? |
264 | 1 | c 2020 |
520 | a As I'm sitting in the audience of a software development day, where Johan Sanneblad (hiQ developer and business consultant) raves about the possibilities of ultrawideband (IEEE Standard for Information Technology, IEEE Standard 802.15.4a, 2007) and wireless personal area networks and the new chip that Apple put in their new iPhone, I realize that the focus on the technical perspective is really asking us to take a deeper look at the social implications of the technology we are designing. How can we design technology for people, together with people, considering impacts on other people? As often in the requirements corner, the answer includes taking multiple perspectives, a diverse set of stakeholders, ethical considerations, and creativity. | |
650 | 7 | a TEKNIK OCH TEKNOLOGIERx Annan teknikx Interaktionsteknik0 (SwePub)211032 hsv//swe |
650 | 7 | a ENGINEERING AND TECHNOLOGYx Other Engineering and Technologiesx Interaction Technologies0 (SwePub)211032 hsv//eng |
650 | 7 | a SAMHÄLLSVETENSKAPx Medie- och kommunikationsvetenskapx Mänsklig interaktion med IKT0 (SwePub)508032 hsv//swe |
650 | 7 | a SOCIAL SCIENCESx Media and Communicationsx Human Aspects of ICT0 (SwePub)508032 hsv//eng |
650 | 7 | a SAMHÄLLSVETENSKAPx Medie- och kommunikationsvetenskapx Systemvetenskap, informationssystem och informatik med samhällsvetenskaplig inriktning0 (SwePub)508042 hsv//swe |
650 | 7 | a SOCIAL SCIENCESx Media and Communicationsx Information Systems, Social aspects0 (SwePub)508042 hsv//eng |
653 | a Creativity | |
653 | a Tools | |
653 | a Computer crashes | |
653 | a Sustainable development | |
653 | a Prototypes | |
653 | a IEEE Standards | |
710 | 2 | a Chalmers tekniska högskolab Göteborgs universitet4 org |
773 | 0 | t IEEE Softwareg 37:2, s. 6-9q 37:2<6-9x 1937-4194x 0740-7459 |
856 | 4 8 | u https://doi.org/10.1109/MS.2019.2958263 |
856 | 4 8 | u https://research.chalmers.se/publication/516265 |
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