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Foot motion sensing :
Foot motion sensing : Augmented game interface based on foot interaction for smartphone
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- Lv, Z. (author)
- Umeå universitet,Institutionen för tillämpad fysik och elektronik
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- Feng, S. (author)
- Chinese Academy of Science, China
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- Khan, Muhammad Sikandar Lal (author)
- Umeå universitet,Institutionen för tillämpad fysik och elektronik
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- Ur Rehman, Shafiq (author)
- Umeå universitet,Institutionen för tillämpad fysik och elektronik,immersive interaction Lab
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- Li, Haibo (author)
- KTH,Medieteknik och interaktionsdesign, MID
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(creator_code:org_t)
- 2014-04-26
- 2014
- English.
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In: Conference on Human Factors in Computing Systems - Proceedings. - New York, NY, USA : ACM. - 9781450324748 ; , s. 293-296, s. 293-296
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Abstract
Subject headings
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- We designed and developmented two games: real-time augmented football game and augmented foot piano game to demonstrate a innovative interface based on foot motion sensing approach for smart phone. In the proposed novel interface, the computer vision based hybrid detection and tracking method provides a core support for foot interaction interface by accurately tracking the shoes. Based on the proposed interaction interface, wo demonstrations are developed, the applications employ augmented reality technology to render the game graphics and game status information on smart phones screen. The players interact with the game using foot interaction toward the rear camera, which triggers the interaction event. This interface supports basic foot motion sensing (i.e. direction of movement, velocity, rhythm).
Subject headings
- TEKNIK OCH TEKNOLOGIER -- Annan teknik -- Mediateknik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Other Engineering and Technologies -- Media Engineering (hsv//eng)
- TEKNIK OCH TEKNOLOGIER -- Annan teknik -- Interaktionsteknik (hsv//swe)
- ENGINEERING AND TECHNOLOGY -- Other Engineering and Technologies -- Interaction Technologies (hsv//eng)
Keyword
- Augmented game
- Foot interaction
- Motion sensing
- Smartphone game
- Augmented reality
- Human engineering
- Signal encoding
- Augmented reality technology
- Game interfaces
- Hybrid detection
- Interaction interface
- Status informations
- Smartphones
- Electronics
- data- och systemvetenskap
Publication and Content Type
- ref (subject category)
- kon (subject category)
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